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	<title>Comments on: DG update&#8230;</title>
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	<description>staying up late, playing games</description>
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		<title>By: Aidan</title>
		<link>http://www.lategaming.com/2006/10/27/dg-update/comment-page-1/#comment-8</link>
		<dc:creator>Aidan</dc:creator>
		<pubDate>Wed, 01 Nov 2006 21:24:38 +0000</pubDate>
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		<description>I think the better option would be to allow the players to take the game where they wanted it to go.  As a GM, I&#039;ve followed both paths (in different campaigns), ones where I&#039;ve kept the players on the straight and narrow, and others that have been more &quot;no holds barred&quot;.  Far and away, the latter strategy has created more fun for the players and more challenges (and thus almost always more fun) for me.</description>
		<content:encoded><![CDATA[<p>I think the better option would be to allow the players to take the game where they wanted it to go.  As a GM, I&#8217;ve followed both paths (in different campaigns), ones where I&#8217;ve kept the players on the straight and narrow, and others that have been more &#8220;no holds barred&#8221;.  Far and away, the latter strategy has created more fun for the players and more challenges (and thus almost always more fun) for me.</p>
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