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Author Archives: matt
The post “The Snakes of Rist” has been updated with some art. To give a feel for the Aliens. Pop there and have a look.
Human Unity has build dozens of these craft; their primary purpose to map the wormholes and document everything they encounter. Because they may be out of touch with Earth for long periods, they are built to be totally self-sustaining. The … Continue reading
if a black hole passed in front of a mirror, what would its reflection look like? pic.twitter.com/Ets4JRNwp9 — Matt Henderson (@matthen2) May 22, 2020 This is the sort of result that we got from Interstellar (with science from Kip Thorne) … Continue reading
CETI We present a cosmic perspective on the search for life and examine the likely number of Communicating Extra-Terrestrial Intelligent civilizations (CETI) in our Galaxy by utilizing the latest astrophysical information. Our calculation involves Galactic star-formation histories, metallicity distributions, and … Continue reading
SpaceNinjaCyberCrisis XDO is set in the world of San Metro, a massive city home to some 45 Million people. Highlights of the city include the Bay Marina, The Spire, PersComm Tower, The Sumarii Building and The Arch. The city also … Continue reading
I’ve begun working on Frontier again, firstly through a collaboration with a young Kenyan artist to produce some concept pieces for the book. It’s really helping to crystallise some of the thoughts but I definitely need to lock down the … Continue reading
MTU – 1105-001 – In the Beginning… Tonight we managed to have our first online session of Traveller.
in media res Through happenstance and dumb luck (good and bad), you’re on the slow liner “Indignant Pause” R-OO1256 trundling along on a Jump-1 route to Bellerophon (Esperance Subsector 0709 A88A986-E). This is a human populated water world within the … Continue reading
I’m about to kick off an online classic traveller (using Mongoose v1 rules) and of course I want the PCs to have their own ship or part thereof so….how do they get one. And what are other considerations.
I’ve created a little python script for working with the Alien RPG map. It just calculates the distance between star systems based on the included Data sheet. See also a Readme in there.