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Category Archives: Commentary
God Willt
Another book arrived in the post that I’d forgotten about. Deus Vult by Mongoose Publishing is essentially playing the bad guys from The Da Vinci Code but back in the Middle Ages. It’s like Ars Magica re-told from the point … Continue reading
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New Haul: from Cromwell to Cthulhu via Mirkwood
Today I got a new haul of stuff. Some of these were PDF bundles so at some point the dead tree version of the book will arrive in the post. These are: Clockwork and Chivalry – clockwork and alchemy in … Continue reading
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Back again
I’ve been on a holiday-and-work-fueled hiatus. Two weeks driving in France and Spain and then two weeks spent helping people access seed funding for new ventures in “digital” as part of the CIIF programme. The latter has been frustrating because … Continue reading
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Christmas Happened. Woot.
Consisting of Houses of the Blooded, Collins Complete DIY Manual, We Are The People We’ve Been Waiting For, Simple Boat Maintenance, Hot War, Cold City, Nameless streets, QIN: The Warring States (plus two supplements) and Aliens and Creatures for DWAITAS.
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The Laundry is here
On Thursday I received ‘The Laundry‘ in the post. The announcement came back in March so I was really excited to get the book in the post this week. I have now spent a few hours reading it (all but … Continue reading
Posted in Commentary, Cthulhu, Review
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The Final Frontier. No, really.
Ian Sales writes on his blog: And sometimes those imaginations run a little too free. A lot of science fiction is set in outer space, or on worlds which orbit other stars. Or, indeed, other types of celestial objects, both … Continue reading
Posted in Commentary, Frontier
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Setting Riff: Oa versus Krypton
A thousand years ago, on the planet Krypton, there was a technologically advanced, cruel and nihilistic race which carved a vast stellar empire, subjugating thousands of civilisations under their regime. Only one planet managed to overthrow the grip of the … Continue reading
Posted in Commentary, Game Design
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Cold-Blooded Killers
Lizaur on TheRPGSite commented: Well, the vast majority of RPG has leeengty chapters just about how to kill people, so what do you expect my players do? Being a bunch of cold-blooder killer bastards, that’s. The fuckers. Which stands to … Continue reading
Posted in Commentary
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Digital Games can be Social Experiences
Professor Mark Durkin from the University of Ulster suggested: “For customers, the constant and often simultaneous use of laptop, MP3 player, smart phone and TV, especially by our young people, has serious implications in terms of attention and focus, he … Continue reading
Email sent to gaming group
The plan is to have a Plan B game to turn to. I’m happy to run one though you’d have to choose between: Ars Magica (campaigns over years, trouple play, multiple characters – what’s not to like?) Smallville (I’d love … Continue reading →