Category Archives: Layout

The 23rd Letter 3rd Edition

So, we have been working a lot on this. The rules are probably 90% complete but we keep finding little places where we think a rule or guideline is needed. Like today it was clarifiying how Hideouts function mechanically in … Continue reading

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Frontier….2020: progress, updates and the future

I’ve begun working on Frontier again, firstly through a collaboration with a young Kenyan artist to produce some concept pieces for the book. It’s really helping to crystallise some of the thoughts but I definitely need to lock down the … Continue reading

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Fonts, fonts, my kingdom….

I’m having trouble identifying a font I used for the original printing of ZOMBI and this is the replacement I have come up with. The original was quite clean and had a name like ‘corroded’ or ‘corrupted’. The potential new … Continue reading

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Frontier: opening the book

I find myself thinking a lot about Frontier these days. (It’s probably because I have some self-imposed deadlines for ‘Illusion’ and ‘6’.) Over the last couple of years I’ve harvested some twenty names from the freelancer forums of RPG.net as … Continue reading

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Game book layout: the four parts

In trying to layout some of our recent game projects, I’ve noticed some common components in every book, which has led me to the conclusion that every game book really consists of four parts: Character Generation/Creation (Chargen) Game Rules Setting … Continue reading

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Raising the bar

I’m arrogant to believe that I can write and, to be honest, most of the time the feedback has been pretty good. I like writing, it’d be nice to do it for a living (and not the stressful but boring … Continue reading

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So you want to be a writer

I got this from the blog of reknowned comic artist PJ Holden So you want to be a writer? Or do you want to make a living as a writer?

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