I’ve created a little python script for working with the Alien RPG map. It just calculates the distance between star systems based on the included Data sheet. See also a Readme in there.
It’s pretty interesting reading. Pop along here for the series.
While I enjoyed reading this incredibly nerdy analysis of the battle for Gondor, The author forgets several points.
1. These are orcs. Every prisoner is food. The city of Minas Tirith is therefore a larder even if the inhabitants eat their food stores. The fallen soldiers of Gondor are food. Got hungry and aggressive orcs? Just point them at the enemy. Yum Yum. They’ll eat grubs, rotting meat, drink brackish water – they’re not subject to the same supply lines. And heck, Orcs will eat each other.
2. There is magic. Not only is Sauron a powerful sorcerer but those magic rings the Ringwraiths have also have impressive abilities to enhance the command structure. Orcs ain’t rebelling. They’re literally thrall to the whims of magic. At the back of the 30 mile column is an orc being birthed from wherever they come from and being given a sword and helmet. The column does not end. And heck, maybe magic can summon up rations?
3. There is evil. Sauron isn’t trying to attain control of the bountiful Pellenor Fields, he’s trying to end mankind. He himself is in thrall to Morgoth. Morgoth is evil, Sauron is evil, Orcs are evil. You can’t compare the motivation of land barons in mediaeval times to the motivations of a 12pm tall immortal demigod. And heck, he’s a Maiar, like Gandalf.
We’ve run two sessions of the Aliens RPG for Graham, Jim, Mike and Barry and we’ve had a heap of fun. I’ve run the starter adventure (Cinematic) and we’re just a third of the way through the Chariots of the Gods cinematic too. Then, if there’s still interest I have a campaign adventure planned. But to give you a taste of the type of stuff I’m getting up to….
For the last few months, the lategaming web site has been offline – this has been for a combination of reasons.
- I wasn’t getting much gaming done
- I wasn’t getting much writing done
- I was really busy doing other things (travel, study, work)
- We caught a bit of malware…..oops
But as things are starting to get on an even keel for everything it becomes possible to kickstart some of this again.
Over the weekend I watched “The Darkest Minds”. A movie of the YA novel of the same name about some kids who gain superpowers (there are very few kids around as the ones who don’t gain superpowers tend to die). So it has shades of Chitty Chitty Bang Bang, a little Wild Cards (edited by George R. R. Martin) and a little J. Michael Straczynski’s “Rising Stars”. Yeah, there’s a passing similarity to “The 23rd Letter” too – especially as we use a psi symbol on our cover too. But I digress.
It bothered me about the glowing eyes. A lot of stuff about superhero fiction and radiation emission bothers me. To have glowing eyes, you have to have actual light emitters inside the eyes. And that’s weird to me. Weirder than psychic powers anyway.
A few years ago I wrote a superhero background where every superpower had a basis in biology. Some people had poisonous touch or acidic spittle. Some people had enhanced strength or reactions, others had increased resistance to harm. But there was always a trade off. A reason for their power. We had flyers, don’t get me wrong, but these were people with enhanced nervous systems who could control the flight surfaces on experimental jet packs. Every super power had to have some sort of sensible grounding. After a fact. And it was a lot of fun.
No glowing eyes.
Writing up a relationship diagram to make it easier to remember everyone. I’ve been a gamer for 34 years and this is the first time I felt a game deserved one.
The second session for Tales From The Loop was delivered last night….
Reflecting on the previous session, I realised I was using an older version of the rules and therefore I deleted that eBook and grabbed the final version which I had stored in my iCloud. this meant success would be much more in the grasp of the players but was far from guaranteed. Mike (Olov) was unwell but we were joined by Barry so we also had a little bit of work on how to introduce a new character to the Kids.
Ran my first session of TftL tonight.
It was a mini intro scenario to populate the kids lives. There were two kids in this starter adventure – they were 13 year old twins. One chose Weirdo, (Kennet) the other Jock (Olaf). Kennet’s special item is his Walkman, Olafs is his BMX.
We learned their mum (Camille) is considered hot, their sister (Astrid) is a pain, her boyfriend is ok. There’s a dumb guy in their class Rurik who they can’t rely on to make excuses for them, there’s a 3-kid rival gang. We learned their Dad left their mum and moved away with his girlfriend. They haven’t seen him in two years.
I discovered I want a lot more detail on the towns. Even just maps. We based them in Stenhamra just because we couldn’t reconcile how to get them to school any other way.
PLOT BELOW (spoilers)
For the last few months, on top of travelling and attending a bazillion courses, I’ve been writing.
I’ve written five short scripts in the world of THE 23RD LETTER. I’ve written two more in the world of STATUS: REFUGEE. I’ve written one horror script. And I’m looking at writing some scripts based on FRONTIER and QABAL very soon. And there’s one very special property that I would love to pitch to the BBC…
Two of my scripts are going into production in 2017 and I’ll be doing a “mobile phone” shoot of one of my scripts probably over the upcoming holidays.
So, all change.