Current work…writing scripts

For the last few months, on top of travelling and attending a bazillion courses, I’ve been writing.

I’ve written five short scripts in the world of THE 23RD LETTER. I’ve written two more in the world of STATUS: REFUGEE. I’ve written one horror script. And I’m looking at writing some scripts based on FRONTIER and QABAL very soon. And there’s one very special property that I would love to pitch to the BBC…

Two of my scripts are going into production in 2017 and I’ll be doing a “mobile phone” shoot of one of my scripts probably over the upcoming holidays.

So, all change.

Posted in 23rd Letter, Commentary, Frontier, Qabal, Scriptwriting, Status: Refugee, The 23rd Letter, Writing | Leave a comment

Where and back again…

It’s been a while since I updated anything here. Partially because of “situation” but also partly because the blog got infected with some malware (the curse of WordPress) and I needed to shut it down. But it’s back now and I’m going to update it a bit more.

Lategaming started out as a game journal with a bit of design and ideas and reviews thrown in. It grew into way more than that and the future holds even more.

I’m currently studying Performing Arts full time in my home town of Lisburn. Over the last 18 months, I’ve attended courses in Photovoltaic Solar Panel Installation and Maintenance (qualified top of my class), Woodworking, VHF Radio operation (qualified), Day Skipper (Tidal) (qualified), Creative Writing, Acting and I’ve been to Gibraltar, Spain, Portugal, the US, Mexico, Cuba, Croatia and sailed a bit of Ireland and Scotland.

I’ve discovered that I don’t suck at acting and I really don’t suck at singing. I was always a good wordsmith but I’ve had that confirmed.

I’ve found myself out the other end of a toxic relationship, at the “stupid idiot” end of breaking someones heart, at the “fuck it, I have to be alive to survive” end of 2015 and my resolution to say yes to new adventure in 2016. 2017 will be a new dawn with at least two active productions of scripts I have written.

I’ll tell you all about my next writing adventures shortly.

So, if you’re still reading this after all of these years, say Hi. I’d love to keep in touch.

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The One Ring

I was really surprised to see this arrive: The One Ring

This is the latest game based around The Hobbit and The Lord of the Rings. The art is simply amazing and the only reservation I have is around the binding, which may be fine but, equally, might be a pain in the butt for actual play. And, to be fair, some sort of GM screen would have been great. All in all, Cubicle 7 have knocked this one out of the park: again.

Posted in Cool, GM | Tagged , , , , , , , , | 1 Comment

It is September in the Year of Our Lord, Twelve Hundred and Nineteen

Having met The Greek, Paul Akritas, at the agreed location in the city of Praha, Tangui ex Bonisagus and his loyal servant, Godfroi, start out on their journey towards Budapest. They are joined on the road by a Redcap named Jacques who hails from the Languedoc of France. While these are not strictly countrymen, there is enough commonality between the two Magi to ensure a fast companionship on the road. The Greek, however, remains suspicious.

The first day is not uneventful. Godfroi spots two unmounted figures shadowing the group in the forest as they approach the Brod townlands and the Greek confronts two horsemen who seem to be catching up. It is then they realise the enormity of their journey as none of them have but a smattering of the rough Slavic tongues of the region. Their own communication is difficult – a pidgin made of Bretonian, French, Latin and German. The horsemen jabber their excuses and ride ahead. The unmounted figures have vanished into the murk of the woods.

Two hours later, the four arrive, their horses foot-dragging exhausted, in the village of Brod. The locals are perplexed at their visitors but Jacques convinces them they mean no harm and they are led to a grain store, dry and warm.

Early next morning they are woken with the smell of cooked edges and rye-oat biscuits fried in suet, washed down with a weak beer. And the journey starts again, next stop Brno!

Posted in Ars Magica, GM | Leave a comment

Games Development Seminar – Belfast, 14th Sept

Last chance to register for a games technology development seminar here in Belfast.

Wed, 14 September from 10:00 to 12:00 at Radisson Blu, Gasworks, Belfast

The speaker is Paul Durrant, Abertay University’s Director of Business Development. He has been instrumental in developing a range of projects to support digital media IP generation, business start-up, incubation, and skills development particularly in the video games area. He developed Dare to be Digital and Dare ProtoPlay to become significant international events including a partnership with BAFTA to recognise talented young developers and the development of the Channel 4 Crunchtime TV series. He also raised £2m to establish a prototype fund for small games developers and has recently launched a partnership with the Technology Strategy Board to fund novel games applications.

In this seminar, Paul will describe the Scottish experience in digital content, the contribution from Abertay and the funding opportunities available through Abertay which are available to companies in Northern Ireland. In particular, he will describe the Abertay University Prototype Fund (http://prototypefund.abertay.ac.uk/) and the Future Games Contest ( https://ktn.innovateuk.org/web/future-games-contest )

Posted in Commentary, Game Design, Technology, Videogames | Leave a comment