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Welcome…


Posted on December 25, 2006 | Posted on matt | Leave a Comment on Welcome…

Welcome to the oceans in a labeled can, Welcome to the dehydrated lands, Welcome to the self police parade, Welcome to the neo-golden age, Welcome to the days you've made.…[...]

Posted in Commentary

Separated Dad at Christmas


Posted on December 25, 2006 | Posted on matt | Leave a Comment on Separated Dad at Christmas

The arrangement today is that I'm getting my kids at around 8 pm and having them for the next 4 days. After a morning of catering for my nephew and…[...]

Posted in Commentary

Frantic….a week to Christmas..


Posted on December 17, 2006 | Posted on matt | Leave a Comment on Frantic….a week to Christmas..

I've been writing a lot on the WIKI recently and quite a bit in prepared posts for sending out later this week maybe. Most of it is is WotW: Earth…[...]

Posted in Commentary

Posted on December 16, 2006 | Posted on matt | Leave a Comment on

"When it come to emotions, even great heroes can be idiots."--Sir Te to Yu[...]

Posted in Commentary

Gaming and the Real World


Posted on December 12, 2006 | Posted on matt | Leave a Comment on Gaming and the Real World

It's definitely a little crap when both of your gaming groups have to cancel due to the Real World encroaching. It does leave me with a slightly deflated outlook for…[...]

Posted in Commentary

WotW: Earth – Progress


Posted on December 9, 2006 | Posted on matt | 2 Comments on WotW: Earth – Progress

I don't know if anyone is even reading this :) Certainly doesn't look like it in the comments. I've got two more WotW articles on the back-burner. About the actual…[...]

Posted in Game Design, WotW: Earth

WotW: Earth – The Red Men


Posted on December 5, 2006 | Posted on matt | Leave a Comment on WotW: Earth – The Red Men

The tragic story of a face-eating fungus on Youtube and another about mind-controlling fungi has pushed me to write a little about the Red Men. "The church bells were ringing…[...]

Posted in Game Design, WotW: Earth

Stop the bus I want a Wii-Wii


Posted on December 5, 2006 | Posted on matt | Leave a Comment on Stop the bus I want a Wii-Wii

Again The Mulley comes up with the linky-goodness. Looking at all of this makes me want a Wii. ( :D chuckle. See what I did there. I'm SO funny. :D…[...]

Posted in Commentary

Egalité


Posted on December 4, 2006 | Posted on matt | Leave a Comment on Egalité

In a newish blog, 10 by 10, they opine about the potential lack of balance in superhero games. I mean - Superman and Batman teamups? How does that work out?…[...]

Posted in Commentary, GM

spam apam soam saom?


Posted on December 4, 2006 | Posted on matt | Leave a Comment on spam apam soam saom?

I get a lot of SPAM. Never mind the amount that gets grabbed by my ISPs filters (which are raised one level of strength every year or so), I commonly…[...]

Posted in Commentary

WotW: Earth – Here is the News


Posted on December 2, 2006 | Posted on matt | Leave a Comment on WotW: Earth – Here is the News

"At the corner of the bridge, too, I saw one of the common contrasts of that grotesque time--a sheet of paper flaunting against a thicket of the red weed, transfixed…[...]

Posted in Game Design, WotW: Earth

Writing elsewhere…


Posted on December 1, 2006 | Posted on matt | Leave a Comment on Writing elsewhere…

A few days ago, a d20 supplement author had a little kvetch about getting bad ratings on RPGnow. One of his reviews was very constructive, the second was written by…[...]

Posted in Commentary, Game Design

Villains, Aren’t We All: Evil and the Gaming World, Part 4


Posted on November 30, 2006 | Posted on Melody | 2 Comments on Villains, Aren’t We All: Evil and the Gaming World, Part 4

It's funny how things in your life can dovetail so nicely when you're working on a project. I just finished rewatching Episode III of the Star Wars saga, and it…[...]

Posted in Commentary

When Life Interferes (or, “Damn It, I Meant To Blog Today”)


Posted on November 29, 2006 | Posted on Melody | Leave a Comment on When Life Interferes (or, “Damn It, I Meant To Blog Today”)

So, I've been a bad, bad girl about my blogging lately. I've not been flogged yet -- not that that would motivate me one way or t'other -- but damn…[...]

Posted in Commentary

1st Transatlantic Setting Design Challenge


Posted on November 28, 2006 | Posted on matt | Leave a Comment on 1st Transatlantic Setting Design Challenge

This post on Story Games I find quite exciting. A month to design a game, using a previously published system? And the additional commitment of having to also be a…[...]

Posted in Commentary, Game Design, Industry

Review (kinda): Zombies!!!


Posted on November 28, 2006 | Posted on matt | Leave a Comment on Review (kinda): Zombies!!!

Tonight we didn't play Zombi, which would make that the second week in a row. Instead, we played Zombies!!! which made a small amount of difference. Less plot, more frantic…[...]

Posted in Review

Differing Methods of Character Generation


Posted on November 27, 2006 | Posted on matt | 1 Comment on Differing Methods of Character Generation

Over the last few years I've come to appreciate different methods of character generation. I'm not especially keen on point allocation systems due to concerns that they are unrealistic because…[...]

Posted in Game Design, GM, Out-of-Character

Alternatively…


Posted on November 27, 2006 | Posted on matt | Leave a Comment on Alternatively…

And the reason I'm a crazy-magnet may be entirely due to me being interested in shit like this. Maybe I'm a normal magnet? I'm the crazy one....[...]

Posted in Commentary

I have come to the conclusion that I am a crazy-magnet.


Posted on November 26, 2006 | Posted on matt | Leave a Comment on I have come to the conclusion that I am a crazy-magnet.

There must be another way.[...]

Posted in Commentary

Legendary Vapourware thread…


Posted on November 24, 2006 | Posted on matt | Leave a Comment on Legendary Vapourware thread…

Not really sure whether I'm pleased or depressed.... But Qabal and The Project Sourcebook didn't make the grade for this list on RPGnet of Legendary Vapourware even though it's 9…[...]

Posted in Commentary, Industry

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