Monthly Archives: September 2006

Games Shops in Paris

I went to two games shops in Paris and spent a little too much on books. I got some English language RPGs and could hve bought more – there’s heaps of dead-tree books that I’ve never heard of and I … Continue reading

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Apple Expo

I’m at Apple Expo in Paris this week and taking the opportunity to pop down to Jeux Descartes and other games shops. I hear great things about the French gaming scene but this will be the first time I experience … Continue reading

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Viride: The Shifting Sands

The sands are fine and greyish in colour. Fine enough to seep between the fibres of all but the finest threats. A human who stands still enough will slowly begin to sink and almost anything laid on the surface of … Continue reading

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WotW: Earth – When?

This was the question that struck me last night as I tried to process the jalapéno peppers in my pizza. When is WotW: Earth set? (and for that matter, when am I going to get a better name for it?) … Continue reading

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WotW: Earth – New Hope

As humanity climbs out of the ruins of their devastated society, we must now look at our future. We have seen the terrible destruction wrought by the Martian fighting machines and flying machines and the awful power of the Heat … Continue reading

Posted in Game Design, WotW: Earth | 1 Comment