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Monthly Archives: June 2008
Frontier ‘look and feel’
More of a precis to get the feel across. There are a few themes that I am exploring here. And I’m not being preachy about it. Western Europe is devastated and the USA is somewhat ruined but in recovery – … Continue reading
Posted in Frontier
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Frontier summaries
Summary: The basic setting assumes that players are highly skilled, highly motivated members of the Explorer division of Human Unity, a ‘federation’-alike government. Their job is to make contact, explore gaseous anomalies and try not to get killed in the … Continue reading
Posted in Frontier
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Frontier: History of the Future
In the first half of the twentieth century, humanity discovered, developed and weaponised nuclear fission. Through a small amount of vision and a large amount of luck, humanity managed to survive long enough to actually advance these weapons and when … Continue reading
Posted in Frontier
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Frontier: man and machine
While the scientists of Human Unity have pushed the frontiers of science and innovation further than any of their ancestors, there are some areas which they have not dwelled heavily upon. About seventy years ago when the Experts were becoming … Continue reading
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The Morality of AI
On the Morality of AI (from an rPG net thread about Eclipse Phase “Their morality may seem alien because we may not want to grasp it but, at the end of the day, these will be our creations, our monsters. … Continue reading →