Tonight at TTN we made characters for my upcoming WatchTower superhero game. True to form we generated them using the random generation rules for the Marvel FASERIP system and we’ll probably convert them to something else later. Paul ended up with a Priest who has the uncanny ability to transmute compound materials into other substances,…
Author: matt
I just started using YouTube
Seems a better way to host videos etc…
Weekly Gaming
The game at TTN was delayed again essentially because in the middle of the afternoon my car died. I did eventually get a courtesy car but the day was so cocked up anyway, I just cancelled. Today I’m reading the Gear Krieg RPG. It’s really really nice. Tomorrow night, KinnyGraham will help us resume our…
Episode Zero: The Premise
Premise: Game start is June 2000. There are superheroes. There is no known definitive reason for their being, but they’ve been among us for decades. During the war years, the Allies and Axis powers deployed their own superbeings in the armed struggle and the US continued to use superbeings in all of their conflicts for…
Cherry Hinton
I have a friend who looks just like Cherry Hinton. No, not the town. The character Jared Earle used to play in SLA Industries who was nicely illustrated by Dave Allsop. The really weird thing is that she even calls herself “Cherry”. SLA Industries was the game and Nightfall were the people that inspired me…
Looking for some men in tights
Back in 1998/99, we played my WatchTower campaign with Aidan, Gavin, John, Alan (and Iain briefly). The team took over an Avengers-style franchise in San Francisco and fought several implacable foes, befriended some, lost others and rid the world of a nasty piece of work (Bloodrage). They also discovered that they culd traverse time using…
Gaming Last Night: Gizeh and ZOMBIES!!!
Last night’s effort consisted of a rather fun 3D game of Connect 4 called Gizeh. And then we played the Zombies!!! boardgame. Gizeh really is quite brain tiring as it’s a race to win all the 4s and you keep score of them, unlike Connect 4 where you spend all your time trying to link…
One sentence settings…
This is kinda reminiscent of the “Six Word Stories” posting from a while back and also acts as a reminder for you to go read Story-Games. Just do it. It’s the right thing to do. Anyway, the concept is a formula: A (feeling) (genre/place/time) where (struggle/theme). Much like many Story-Games discussions, the fun is in…
Paleography…
From the National Archives, a tutorial on paleography. Fascinating subject and with a little work you can use it to construct some fairly classy looking props for games. I was first introduced to it by my friend Paul and found I was quite proficient at the stuff he was working on. Anyway, it’s a fun…
Gaming again
Gaming resumes next week with both KinnyGraham’s DG game and my own Zombi game. It’s been a dry couple of weeks.
Here we go. Candles: lit. Pentagram: drawn. Chicken: ungh, ungh, decapitated.
This humourous post It’s almost like this Wicca shit doesn’t even work really made me chuckle. It runs core to the magic system in Qabal – almost identical. And of course the punchline is o so ironic
Reading tonight
I’ve read a fabulous article about Opium which dictates why we should blame the British Government for the modern drug cartels. Not to mention toe futility of the War on Drugs. Hypocrisy at it’s best. Also an interesting one about Onanism and how it relates to the general pessimism in Christianity from the New Testament…
WotW: Earth – Bows against the Lightning
“Forthwith the six guns which, unknown to anyone on the right bank, had been hidden behind the outskirts of that village, fired simultaneously. The sudden near concussion, the last close upon the first, made my heart jump. The monster was already raising the case generating the Heat-Ray as the first shell burst six yards above…
Welcome…
Welcome to the oceans in a labeled can, Welcome to the dehydrated lands, Welcome to the self police parade, Welcome to the neo-golden age, Welcome to the days you’ve made. – Welcome (to the future), by Hawkwind If some smart bugger can’t make a game setting out of this in 24 hours then I don’t…
Separated Dad at Christmas
The arrangement today is that I’m getting my kids at around 8 pm and having them for the next 4 days. After a morning of catering for my nephew and being excited for others as they regale me with tales of delight on the faces of their little ones, I can’t help but feel a…
Frantic….a week to Christmas..
I’ve been writing a lot on the WIKI recently and quite a bit in prepared posts for sending out later this week maybe. Most of it is is WotW: Earth stuff with one little diversion into game design theory. I’m writing alone at the moment, real life having intruded with my co-writers. I’m not sure…
“When it come to emotions, even great heroes can be idiots.”–Sir Te to Yu
Gaming and the Real World
It’s definitely a little crap when both of your gaming groups have to cancel due to the Real World encroaching. It does leave me with a slightly deflated outlook for the rest of the week. Especially as I was really looking forward to it today, having had a visit to the dentist and 3 work-related…
WotW: Earth – Progress
I don’t know if anyone is even reading this 🙂 Certainly doesn’t look like it in the comments. I’ve got two more WotW articles on the back-burner. About the actual technology, machines of war, recovery of civilisation and what we were left with afterwards. I’ve not written a jot on system yet. Will likely re-use…
WotW: Earth – The Red Men
The tragic story of a face-eating fungus on Youtube and another about mind-controlling fungi has pushed me to write a little about the Red Men. “The church bells were ringing for evensong, and a squad of Salvation Army lassies came singing down Waterloo Road. On the bridge a number of loafers were watching a curious…