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SinglePlayer AI vs MultiPlayer
Scott Anguish writes about Left4Dead:
I guess this is a worry - single player longevity.
For me, the Single Player Game is just a training mission for the online play/multiplayer modes. In the Single Player (as with Bots on your team in the multiplayer), you lose a little of the "stupid mistake" that makes the zombie genre so appealing. Like tonight - a reasonably seasoned group took 24 seconds to die (or so it seemed) because one guy went off by himself, got immobilised quickly and while the rest were coming for him, they got picked off by the admittedly well-timed attacks of the Infected team. Hint: you need all four people.
I enjoy the stupid mistakes that humans make. I laugh out loud when we make dumb mistakes. I howl in mock pain as my survivor is dragged by the Smoker's tongue. And I laugh when my brother (@savage_mf) blows my Hunter to bits with two shotgun blasts! It's just good fun.
I've been really enjoying Left4Dead. Scott now has me looking at Mirror's Edge to see what all the fuss is about!
About matt
Gamer. Writer. Dad. Husband. Creator of The 23rd Letter, SpaceNinjaCyberCrisis XDO, ZOMBI, Testament, Creed. Slightly megalomaniac