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System Thoughts – YZE and what comes after


Posted on December 12, 2025 | Posted on matt | Leave a Comment on System Thoughts – YZE and what comes after

As many of you may already have noticed, I like writing books and systems. It’s my yum. Some people relax by baking. I relax by arguing with probability curves. Over…[...]

Posted in 23rd Letter, Airtight, Game Design, Supers

New Release: d66 Toolkit – the Book of Hauntings


Posted on December 4, 2025 | Posted on matt | Leave a Comment on New Release: d66 Toolkit – the Book of Hauntings

d66 Toolkit: The Book of Hauntings is a system-neutral horror compendium featuring 36 richly written supernatural encounters designed to unsettle, disturb, and linger in the imagination long after the session…[...]

Posted in Game Design

Mind Games — A Rules-Light Guide to Playing in the Culture


Posted on November 28, 2025 | Posted on matt | Leave a Comment on Mind Games — A Rules-Light Guide to Playing in the Culture

Mind Games is a compact, open, system-agnostic toolkit for running stories inspired by Iain M. Banks’ Culture novels. It focuses on the top level world-building for running Culture-inspired stories at…[...]

Posted in Commentary

New Substack


Posted on November 27, 2025 | Posted on matt | Leave a Comment on New Substack

I've recently added a substack which should be one more place to read my screed https://lategamer.substack.com/[...]

Posted in Commentary

Mind Games: The Problem of Playing in the Culture


Posted on November 27, 2025 | Posted on matt | Leave a Comment on Mind Games: The Problem of Playing in the Culture

One of the core tensions when running RPGs set in the Culture is the brutal, almost comedic disparity of power between the various strata of beings. From the bottom up:…[...]

Posted in Game Design, The Culture

PIONEER, by Mongoose Publishing…


Posted on November 17, 2025 | Posted on matt | Leave a Comment on PIONEER, by Mongoose Publishing…

Pioneer, by Mongoose Publishing, is a grounded, near-future space exploration RPG where players take on the roles of astronauts, engineers, scientists, and mission specialists operating at the edge of human…[...]

Posted in Airtight, GM, Pioneer, Technology

New Release: d66 Toolkit: Pioneering Space Adventures.


Posted on November 7, 2025 | Posted on matt | Leave a Comment on New Release: d66 Toolkit: Pioneering Space Adventures.

Pioneering Space Adventures is a toolkit of grounded, near-future mission hooks for hard science-fiction play. No aliens. No hyperspace. Just people, machines, politics, and pressure. From EVA failures and orbital…[...]

Posted in 2300AD, Game Design, Traveller, Whole New World

Almost Invincible….


Posted on September 26, 2025 | Posted on matt | Leave a Comment on Almost Invincible….

The Invincible QuickStart arrived this week and, hot on the tails of it, we discovered that the system has some obvious homage to TSR's Marvel Super Heroes and, if I…[...]

Posted in Commentary

Whole New World RPG: ground broken…


Posted on September 23, 2025 | Posted on matt | Leave a Comment on Whole New World RPG: ground broken…

Really started putting 'pen to paper' on Whole New World this week. Whole New World is a little different to many RPGs in that your character choices are limited. Now…[...]

Posted in Game Design, Novel, Whole New World

d66 Toolkits


Posted on September 5, 2025 | Posted on matt | Leave a Comment on d66 Toolkits

I've decided to make more of the d66 Toolkits available for wider use. Over the last few years I've been posting content into forums and collecting what would ostnsibly be…[...]

Posted in Game Design

d66 Cargoes From The Shift


Posted on August 20, 2025 | Posted on matt | Leave a Comment on d66 Cargoes From The Shift

New book time: https://www.drivethrurpg.com/en/product/534082/d66-cargoes-from-the-shift d66 Cargoes from the Shift is not another list of "101 random items." This is a manifest of the multiverse — a number of impossible, wondrous,…[...]

Posted in Game Design

Predator / Yautja (Hunter Alien) –for Twilight: 2000 4E


Posted on August 18, 2025 | Posted on matt | Leave a Comment on Predator / Yautja (Hunter Alien) –for Twilight: 2000 4E

Predator / Yautja (Hunter Alien) – Twilight: 2000 4E Size: Human-sized but taller, 2.2–2.4m, heavily muscled. Armour: Advanced alien composite (counts as Kevlar vest + helmet + full body suit).…[...]

Posted in Beyond Human, Enhanced, Excession, Free League Workshop, Game Design

New: The Naturalists Guide to the Lost World: Dinosaurs in Vaesen


Posted on August 6, 2025 | Posted on matt | Leave a Comment on New: The Naturalists Guide to the Lost World: Dinosaurs in Vaesen

A Jungle Beyond Time. A Sky Full of Teeth. A Mystery Waiting to Swallow You. “There was a time when men believed the world was mapped. They were wrong.” Lost…[...]

Posted in Commentary

Why use a different system?


Posted on July 31, 2025 | Posted on matt | Leave a Comment on Why use a different system?

As mentioned elsewhere I’m about to start a Witcher campaign at my local club. I’m going to use YZE rather than Interlock though. Why? Well that’s the Interlock character sheet…[...]

Posted in Commentary

One Page RPG Jam


Posted on July 25, 2025 | Posted on matt | Leave a Comment on One Page RPG Jam

I released three entries in the One Page RPG Jam 2025 https://lategamer.itch.io/bloom-newborns-in-the-rootsong-grove - A solarpunk hex crawl of blooming growth https://lategamer.itch.io/cyst - A visceral roleplaying game of flesh, fear, and…[...]

Posted in Game Design

DINOSAUR ISLAND – A Twilight: 2000 Campaign Expansion


Posted on July 7, 2025 | Posted on matt | Leave a Comment on DINOSAUR ISLAND – A Twilight: 2000 Campaign Expansion

In the shadow of a forgotten war, something older stirs... South of the Pacific dead zones lies Isla Virelia, off the maps, out of history, and teeming with Cold War…[...]

Posted in Game Design, Twilight 2000

Twilight: 2000 – Jurassic Dawn


Posted on June 25, 2025 | Posted on matt | Leave a Comment on Twilight: 2000 – Jurassic Dawn

We got talking on one of the Discords about how there hasn't been a Dinosaurs mod for T2000. Well, here's some stuff.... Velociraptor (Pack Hunter) Small, cunning, lightning-fast predator. Attacks…[...]

Posted in Game Design, Saur

Twilight Tangents 2.0 – ZOMBI


Posted on June 15, 2025 | Posted on matt | Leave a Comment on Twilight Tangents 2.0 – ZOMBI

So, we decided to change some things. Twilight Tangents is by far our best selling book. People just love zombies in Twilight: 2000. It's probably been tempered by the release…[...]

Posted in Game Design, T2000 Writing, Zombi, Zombi RPG

Current Discounts at Lategaming


Posted on June 13, 2025 | Posted on matt | Leave a Comment on Current Discounts at Lategaming

I've got some Discount Links for Late Gaming books at DTRPG: DRY LAND: $6.99 reduced to $2.30 PERMAFROST: $7.00 reduced to $1.50 RISE OF R'LYEH: $12.99 reduced to $6.50 d66…[...]

Posted in Commentary, Game Design

Support Indie RPGs


Posted on June 13, 2025 | Posted on matt | Leave a Comment on Support Indie RPGs

In response to this post on Reddit. Please don't take this as any more than a spirited devils advocate in the spirit of debate and jocularity. I'm not disagreeing with…[...]

Posted in Commentary

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