Category Archives: Status: Refugee

Current work…writing scripts

For the last few months, on top of travelling and attending a bazillion courses, I’ve been writing. I’ve written five short scripts in the world of THE 23RD LETTER. I’ve written two more in the world of STATUS: REFUGEE. I’ve … Continue reading

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The Aliens Are Coming

Stephen Hawking talks about how we should hide from aliens: I imagine they might exist in massive ships, having used up all the resources from their home planet. Such advanced aliens would perhaps become nomads, looking to conquer and colonize … Continue reading

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Status: Refugee – alternative theory?

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Status: Refugee – Timeline

Here’s a snippet of some of the stuff I’m writing for Status: Refugee. It hasn’t been okay’ed by Aidan yet so details may change. But it should give you an idea of what we’re working on. I want to bring … Continue reading

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Status: Refugee – Perspective Selection

One thing that was bugging me about this game was that which we’ve discussed on a number of occasions about different games: scope. If you are playing refugees with only a small number of worlds available to you, the sheer … Continue reading

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Status: Refugee – A beginning

They repurposed I-90 into a massive people-processing line, putting you through checkpoint after checkpoint. This one for DNA scan, the next one for ID verification, the next for health assessment–the list seems endless. You stand under the afternoon sun, sweating … Continue reading

Posted in Game Design, Status: Refugee | 5 Comments