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System Thoughts – YZE and what comes after


Posted on December 12, 2025 | Posted on matt | Leave a Comment on System Thoughts – YZE and what comes after

As many of you may already have noticed, I like writing books and systems. It’s my yum. Some people relax by baking. I relax by arguing with probability curves. Over…[...]

Posted in 23rd Letter, Airtight, Game Design, Supers

EXCESSION: Session 1


Posted on December 16, 2023 | Posted on matt | 1 Comment on EXCESSION: Session 1

Excession is a new low-to-mid powered superhero game using the Year Zero Engine. Session 1 Excession is a privately owned non profit organisation that seems to have unlimited money and…[...]

Posted in Excession, Game Design, GM, Supers

Beyond Human: Progress Report


Posted on March 8, 2023 | Posted on matt | Leave a Comment on Beyond Human: Progress Report

Every day brings us a little closer to release day. Today was about defining the attributes better and working on the rules for Pushing and Channelling powers.[...]

Posted in 23rd Letter, Beyond Human, Game Design, Supers

New Project: Beyond Human


Posted on March 3, 2023 | Posted on matt | 2 Comments on New Project: Beyond Human

New? I've been working on this for a while. 2008. I wrote that in 2008. The project has advanced. It's now 70 pages which puts it as the largest book…[...]

Posted in Beyond Human, Game Design, Supers

Silver Haired Sentinels: Superheroic Role-Playing in the Retirement Age


Posted on September 3, 2022 | Posted on matt | Leave a Comment on Silver Haired Sentinels: Superheroic Role-Playing in the Retirement Age

Take on the reigns of a retired superhero living out their lives in a retirement home with other seniors. Try and relive smome of your glory days while fighting authoritarian…[...]

Posted in Game Design, Supers

Latest Project: Silver Haired Sentinels


Posted on June 17, 2022 | Posted on matt | Leave a Comment on Latest Project: Silver Haired Sentinels

I've been working on this for a while now - and just waiting on a few art pieces to be finished. So, what is it? Silver Haired Sentinels is a…[...]

Posted in Game Design, Supers

WatchTower: The Game


Posted on December 2, 2020 | Posted on AJ | Leave a Comment on WatchTower: The Game

After many games of WatchTower played using rules from other systems (primarily the classic Marvel Super Heroes game), Matt and I have knuckled down to start writing the actual WatchTower…[...]

Posted in Supers, WatchTower

Glowing Eyes


Posted on April 10, 2019 | Posted on matt | Leave a Comment on Glowing Eyes

Over the weekend I watched "The Darkest Minds". A movie of the YA novel of the same name about some kids who gain superpowers (there are very few kids around…[...]

Posted in 23rd Letter, Game Design, Supers

Superheroics


Posted on November 8, 2008 | Posted on matt | Leave a Comment on Superheroics

I've been reading a lot and prepping my 'superhero' game and though I love the concept of GODLIKE and Wild Talents, it's really turned into an exercise of accountancy. I…[...]

Posted in Supers

23L Superhumans


Posted on May 6, 2008 | Posted on matt | 1 Comment on 23L Superhumans

Having some spare time yesterday evening I resurrected some of my notes for 'superpowers' in T23L. It wasn't part of the plan to have 23L superhumans - though I was…[...]

Posted in 23rd Letter, Commentary, Supers
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