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Cover for the next book


Posted on May 14, 2025 | Posted on matt | Leave a Comment on Cover for the next book

[...]

Posted in Game Design, Novel, Writing, Xiangguo

The Crossing


Posted on November 5, 2024 | Posted on matt | Leave a Comment on The Crossing

The Wanderer rocked violently, a fragile speck in the vast, storm-beaten waters. Spicer, the captain, stood barefoot at the helm, his wiry frame braced against the ship’s shuddering frame as waves…[...]

Posted in Game Design, GM, In-Character, Tales of Distant Lands, Writing

Languaging and the Naming of Things


Posted on June 20, 2024 | Posted on matt | Leave a Comment on Languaging and the Naming of Things

One of the important things for the World is familiarity. I remember reading a great (and hefty) first RPG by a Scottish crowd and one of the things I remember…[...]

Posted in Game Design, Novel, SeaFarers, Tales of Distant Lands, Writing | Tagged earthsea, Fantasy, Tales of Distant Lands, Year Zero Engine

Talking to Dragons


Posted on June 17, 2024 | Posted on matt | Leave a Comment on Talking to Dragons

Dragons of all shapes and sizes occupy this world but due to the spread of wizardry, they are most often found on remote islands or on lonely peaks. A solitary…[...]

Posted in Game Design, Novel, Tales of Distant Lands, Writing | Tagged Tales of Distant Lands

The 23rd Letter 3rd Edition


Posted on February 23, 2024 | Posted on matt | Leave a Comment on The 23rd Letter 3rd Edition

So, we have been working a lot on this. The rules are probably 90% complete but we keep finding little places where we think a rule or guideline is needed.…[...]

Posted in 23rd Letter, Game Design, Industry, LateGaming, Layout, The 23rd Letter, Writing

Return to Jorune


Posted on October 15, 2022 | Posted on matt | Leave a Comment on Return to Jorune

I am in the middle of a writing project (Twilight Invasion, if you must know) but this just means I have extra procrastination for other writing projects. I've written about…[...]

Posted in Game Design, Jorune, Writing

T2000: CZTERY – Four Mystery Scenarios for Twilight:2000


Posted on February 1, 2022 | Posted on matt | Leave a Comment on T2000: CZTERY – Four Mystery Scenarios for Twilight:2000

Now available through the Free League Workshop, four mysteries for Twilight: 2000 referees who want something mysterious in their game. Ready to slot into an existing campaign or you can…[...]

Posted in Game Design, LateGaming, Twilight 2000, Writing

Draculas Night Oot


Posted on July 8, 2021 | Posted on matt | Leave a Comment on Draculas Night Oot

Attached below is a script I wrote a few years ago. It was for a BBC comedy shorts competition they were running out of Writers Room. The competition was called…[...]

Posted in Making Movies, Scriptwriting, Writing

Frontier….2020: progress, updates and the future


Posted on July 15, 2020 | Posted on matt | Leave a Comment on Frontier….2020: progress, updates and the future

I've begun working on Frontier again, firstly through a collaboration with a young Kenyan artist to produce some concept pieces for the book. It's really helping to crystallise some of…[...]

Posted in Frontier, Game Design, Industry, Layout, Writing

Current work…writing scripts


Posted on December 1, 2016 | Posted on matt | Leave a Comment on Current work…writing scripts

For the last few months, on top of travelling and attending a bazillion courses, I've been writing. I've written five short scripts in the world of THE 23RD LETTER. I've…[...]

Posted in 23rd Letter, Commentary, Frontier, Qabal, Scriptwriting, Status: Refugee, The 23rd Letter, Writing

NINoWriMO – Northern Ireland Novel Writing Month


Posted on September 23, 2010 | Posted on matt | Leave a Comment on NINoWriMO – Northern Ireland Novel Writing Month

I'm taking part in a fiction-writing collective called "WriteWeekly" but this has some relevance as well: Blick Shared Studios, Malone Rd, Belfast 7-9pm, Thursday 4th, 11th, 18th, 25th November 2010…[...]

Posted in Writing

Frontier: Foreword, History of Mbaye Schools, page 23


Posted on September 4, 2010 | Posted on matt | Leave a Comment on Frontier: Foreword, History of Mbaye Schools, page 23

[I am taking part in a weekly writing task with some friends. The first seed for this assignment was the opening line from Dune by Frank Herbert: "A beginning is…[...]

Posted in Frontier, Game Design, Writing

The WhiteChapel Project


Posted on October 25, 2008 | Posted on matt | Leave a Comment on The WhiteChapel Project

The Project in Whitechapel was formed in September 1941 as a subsection of the Special Operations Executive (SOE). The SOE was directed to encourage espionage behind enemy lines and build…[...]

Posted in 23rd Letter, Game Design, Writing | Tagged 23rd Letter

MURDERDROME: iPhone comic reader BANNED!


Posted on August 25, 2008 | Posted on matt | 3 Comments on MURDERDROME: iPhone comic reader BANNED!

Wednesday afternoon I popped round to Paul's house for a quick chat (and a couple of headache tablets) and I saw a demo of MurderDrome, the first iteration of a…[...]

Posted in Art, Commentary, Cool, Game Design, Review, Writing | Tagged comics, games

WotW: Earth – 21 Days of Invasion


Posted on April 22, 2008 | Posted on matt | Leave a Comment on WotW: Earth – 21 Days of Invasion

The Narrator of the book was close to one of the arrival sites but this was not necessarily the most active site. He also spent more than two weeks (or…[...]

Posted in Game Design, WotW: Earth, Writing

Subversion for Writers.


Posted on April 21, 2008 | Posted on matt | Leave a Comment on Subversion for Writers.

TUAW has a link about Subversion for Writers. Subversion is a popular open source version control system. "It allows you to work collaboratively with folks on the same files (in…[...]

Posted in Writing

What’s He Building In There?


Posted on April 20, 2008 | Posted on matt | 2 Comments on What’s He Building In There?

Title taken from the Tom Waits track. This blossomed into a scenario where the PCs were sent to investigate a murder. A newcomer to a quiet US suburb was found…[...]

Posted in Cool, Cthulhu, Qabal, Writing

Spiralling Down


Posted on April 8, 2008 | Posted on matt | Leave a Comment on Spiralling Down

I don't blame anyone really. Sometimes I get angry or depressed and curse my friends, my family, the company, the system, the church and anyone else I can name. But…[...]

Posted in Game Design, Writing

So you want to be a writer


Posted on February 28, 2008 | Posted on matt | Leave a Comment on So you want to be a writer

I got this from the blog of reknowned comic artist PJ Holden So you want to be a writer? Or do you want to make a living as a writer?[...]

Posted in Art, Commentary, Game Design, Industry, Layout, Writing
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