Monthly Archives: August 2010

Current Inspirations

Portal – for the non-violent nature of it and the neat teleportation physics puzzles. And removing half of the stupid ways to die. And for this. Mirror’s Edge on iPad – for the simple swipe-based mechanics, showing us a new … Continue reading

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Games in Education

I believe that my playing of games has contributed positively to my development as an individual. Traditionally advocacy for gaming has included the development of teamwork and leadership skills, understanding of competition, resource management and also a greater appreciation of … Continue reading

Posted in Game Design, Videogames | Leave a comment

BLOC54 – GameStorming

Equally useful for the development of tabletop game ideas, this method was used tonight to brainstorm some ideas for videogames in our local game development cluster.

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Yellowcon 2010 (Warhammer 40K Tournament)

Warhammer 40K Tournament (Yellowcon 2010) Sunday, August 29, 2010 from 10:00 AM – 6:00 PM (GMT) Stormont Hotel 587 Upper Newtownards Road BT4 3LP Belfast United Kingdom REGISTER HERE 1750 point tournament. Prizes for winner & runner-up. Access the rules … Continue reading

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The Fun Theory

When designing games I tend to think about what will make the game more ‘sticky’. At the start, I can usually enthuse someone about a game by talking to them about it. You’re the consummate salesperson for your game and … Continue reading

Posted in ARG, Videogames | Leave a comment