Villains, Aren’t We All: Evil and the Gaming World, Part 4

It's funny how things in your life can dovetail so nicely when you're working on a project. I just finished rewatching Episode III of the Star Wars saga, and it…[...]

It's funny how things in your life can dovetail so nicely when you're working on a project. I just finished rewatching Episode III of the Star Wars saga, and it…[...]

So, I've been a bad, bad girl about my blogging lately. I've not been flogged yet -- not that that would motivate me one way or t'other -- but damn…[...]

This post on Story Games I find quite exciting. A month to design a game, using a previously published system? And the additional commitment of having to also be a…[...]

Tonight we didn't play Zombi, which would make that the second week in a row. Instead, we played Zombies!!! which made a small amount of difference. Less plot, more frantic…[...]

Over the last few years I've come to appreciate different methods of character generation. I'm not especially keen on point allocation systems due to concerns that they are unrealistic because…[...]

And the reason I'm a crazy-magnet may be entirely due to me being interested in shit like this. Maybe I'm a normal magnet? I'm the crazy one....[...]

There must be another way.[...]

Not really sure whether I'm pleased or depressed.... But Qabal and The Project Sourcebook didn't make the grade for this list on RPGnet of Legendary Vapourware even though it's 9…[...]

A Fathead (genus Psychrolutes) trawled during the NORFANZ expedition at a depth between 1013 m and 1340 m, on the Norfolk Ridge, north-west of New Zealand, June 2003 (AMS I.42771-001).…[...]

It's one thing to go head-to-head with an Evil being. And still another to play an Evil character. But what happens when you're minding your own damn business and someone…[...]

Now that we've had a bit of introductory discussion about Evil, let's move into the most intimate placement of Evil in a game: within the Character. An interesting comment was…[...]

I really enjoyed this movie. It showed all of the overt magic and illusion which we would associate with stage magery albeit with the benefit of camera tricks to make…[...]

Comments really are the sweet spot on a blog, aren't they? I get such great ideas from someone bouncing off a post I've written and before you know it, you…[...]

I hate the fact that I'm crap at drawing. I can describe stuff but I'm finding more and more that I want to find a concept artist. I want to…[...]

"Ladies and gentlemen, some dice stacking moves" I don't want this to be a link blog but....go watch...it's a flash video...[...]

Good gaming blogs are hard to find. I'm building some of the better ones into my blogroll there but one of the best I've found is Story Games. I love…[...]

I like a lot of the roleplaying blogs that are out there. They're straight-talking affairs and whether you agree or disagree with th definition of "swine" or whether you agree…[...]

Ideas At the moment we're not taking unsolicited ideas. We've moved all of the current ideas to the wiki which is, I'm sure you'll agree, a much better place for…[...]

Jeff Rients writes about 5 old games he feels were overlooked. While I can agree with the ancient (James Bond, Lords of Creation) and the venerable (SpaceMaster) and perhaps even…[...]

This thread on Story Games reports an interesting statistic. Dogs in the Vineyard has sold between a thousand and two thousand copies. The sales figures for DnD aren't ten times…[...]