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Resolutions: Dealing with Canon and Context


Posted on May 13, 2008 | Posted on matt | Leave a Comment on Resolutions: Dealing with Canon and Context

Canon is the past in the play. It establishes facts which have gone before. It doesn't mean it can't be retconned afterwards but for the most part it is immutable…[...]

Posted in Commentary, Out-of-Character

Man vs…


Posted on April 4, 2008 | Posted on matt | Leave a Comment on Man vs…

The topic of conversation this morning in the car was the substance of plots. Traditionally, we have plots which are Man versus Man (and yes, I intend to keep the…[...]

Posted in Commentary, In-Character, Industry, Out-of-Character, Qabal

Site refresh


Posted on April 4, 2008 | Posted on AJ | Leave a Comment on Site refresh

Bear with us while we engage in some site jiggery-pokery.  Those of you who subscribe to the feed shouldn't notice any difference.  Also it's a bit harder to tell who…[...]

Posted in Out-of-Character

The usual fare


Posted on March 10, 2008 | Posted on matt | Leave a Comment on The usual fare

I don't remember where I got this but it always made me think about the perfect stag do. It's originally from the first edition Dungeon Master's Guide and really proves…[...]

Posted in Commentary, GM, Out-of-Character

I bought a book today…


Posted on October 22, 2007 | Posted on matt | 8 Comments on I bought a book today…

...entirely because it was illustrated and designed exactly the way I want Q to be paid out. I spent a few minutes leafing through it and in my minds eye…[...]

Posted in Commentary, Game Design, Out-of-Character, Qabal

Your rights … under Section 44 of the UK Anti-Terrorism Act


Posted on October 7, 2007 | Posted on matt | 2 Comments on Your rights … under Section 44 of the UK Anti-Terrorism Act

This kind of thing gives me the shivers. Two disabled blokes were detained by UK police for suspiciously opening a white envelope and looking at police men in public view…[...]

Posted in Commentary, Out-of-Character

Six Role-playing Annoyances


Posted on April 2, 2007 | Posted on AJ | 10 Comments on Six Role-playing Annoyances

Here are some annoying habits that players can exhibit in your game. There are some suggestions as to how to deal with these problems, either by encouragement (as another player)…[...]

Posted in Commentary, Out-of-Character

Out of Character


Posted on March 29, 2007 | Posted on matt | 7 Comments on Out of Character

A couple of days ago I wrote about and got some very interesting comments about how this is relevant to games. On the Story Games forum they talk about Improv…[...]

Posted in Commentary, In-Character, Out-of-Character

Status: Refugee – Perspective Selection


Posted on March 26, 2007 | Posted on AJ | 10 Comments on Status: Refugee – Perspective Selection

One thing that was bugging me about this game was that which we've discussed on a number of occasions about different games: scope. If you are playing refugees with only…[...]

Posted in Game Design, Out-of-Character, Status: Refugee

Heroic imaginations


Posted on March 24, 2007 | Posted on matt | Leave a Comment on Heroic imaginations

This is probably more suitable for infurious because it's riffing off Guy Kawasaki. Nurturing a heroic imagination takes five actions: Maintain constant vigilance for situations that require heroic action. Learn…[...]

Posted in Commentary, Out-of-Character

Action is character


Posted on March 22, 2007 | Posted on matt | 5 Comments on Action is character

F. Scott Fitzgerald wrote, “Action is character.” A few years ago a friend of mine came up with the theory that we often play our polar opposites in games. The…[...]

Posted in Commentary, Out-of-Character

sometimes you have to wear your work clothes to the doctor


Posted on March 19, 2007 | Posted on matt | Leave a Comment on sometimes you have to wear your work clothes to the doctor

SXSW covers "Confessions of Superhero" which shows the strange and seedy world of superhero lookalikes... We see Joe McQueen demolished by the heat inside his colossal Hulk costume -- on…[...]

Posted in Commentary, Out-of-Character, WatchTower

All the games I’ve played (and GM’d)


Posted on March 6, 2007 | Posted on AJ | 4 Comments on All the games I’ve played (and GM’d)

I commented to Matt the other day that the last time I actually *played* in a game was when he ran the original WatchTower game in 1998. This got me…[...]

Posted in Commentary, Out-of-Character

More on sexism (plus registration and comments)


Posted on March 2, 2007 | Posted on matt | 5 Comments on More on sexism (plus registration and comments)

I've turned off registration for comments because it should be off. Bit of a mea culpa there. I am enjoying the discussion on sexism in RPGs which has been continued…[...]

Posted in Commentary, Industry, Out-of-Character, TTN

It’s about starting conversations with new people


Posted on March 2, 2007 | Posted on matt | 2 Comments on It’s about starting conversations with new people

I started a little storm in a teacup with my last post. Even got someone else linking to me. And some of the comments on that posting (e.g. "Enh, I…[...]

Posted in Commentary, Game Design, Industry, Out-of-Character

Differing Methods of Character Generation


Posted on November 27, 2006 | Posted on matt | 1 Comment on Differing Methods of Character Generation

Over the last few years I've come to appreciate different methods of character generation. I'm not especially keen on point allocation systems due to concerns that they are unrealistic because…[...]

Posted in Game Design, GM, Out-of-Character

Pickup Games


Posted on November 18, 2006 | Posted on matt | Leave a Comment on Pickup Games

We're not talking about games which are designed to get the GM a date with the hot new girl in the gaming club (as mabmorrigan will likely relate happily later)…[...]

Posted in GM, Out-of-Character

Roleplaying As Education


Posted on November 17, 2006 | Posted on Melody | 1 Comment on Roleplaying As Education

I have a list that is rapidly growing of things to post here, but for some reason this is on my mind just now, so... When I was growing up,…[...]

Posted in GM, Out-of-Character

DG update…


Posted on October 27, 2006 | Posted on matt | 1 Comment on DG update…

As I may have mentioned, I'm in KinnyGraham's DeltaGreen game. The other night, after losing one agent to the nameless horror and receiving a chewing from our DG contact, my…[...]

Posted in Commentary, Cthulhu, GM, In-Character, Out-of-Character

2300AD revival


Posted on October 12, 2006 | Posted on matt | 1 Comment on 2300AD revival

Am busting out for another game now that kinnygraham has booked Wednesday or Tuesday for a continuation of our much delayed DG campaign. To this end, paulk has nabbed his…[...]

Posted in Commentary, GM, Out-of-Character

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