Monthly Archives: October 2006

DG update…

As I may have mentioned, I’m in KinnyGraham’s DeltaGreen game. The other night, after losing one agent to the nameless horror and receiving a chewing from our DG contact, my character came to two startling revelations. There is something horrible … Continue reading

Posted in Commentary, Cthulhu, GM, In-Character, Out-of-Character | 1 Comment

Six Word Stories: Redux

I put a post on RPGnet to paint this as a method to generate scenario ideas. At the time of this writing, there’s 5 pages of the buggers…. This will be one to watch!!!!! I love it! [UPDATE: PaulJHolden points … Continue reading

Posted in Commentary, Game Design | Leave a comment

Only six words to say everything?

Wired writes: Hemingway once wrote a story in just six words (“For sale: baby shoes, never worn.”) and is said to have called it his best work.” They then got dozens of their favourite sci-fi, fantasy and horror writers to … Continue reading

Posted in Commentary, Game Design, Industry | 2 Comments

2300AD revival

Am busting out for another game now that kinnygraham has booked Wednesday or Tuesday for a continuation of our much delayed DG campaign. To this end, paulk has nabbed his friends ivorw and jonathanl to join up. I’m intending to … Continue reading

Posted in Commentary, GM, Out-of-Character | 1 Comment

Holy Crap it’s October

Earlier this year I lost a heap of stuff. About two years worth of unpublished writing and all my original files for my books. Absolutely gutting. Essentially, my backup was destroyed and my “personal life” contributed to the oversight so … Continue reading

Posted in Commentary, Out-of-Character | 2 Comments


Wow. Am I passive/aggressive? I don’t think so. Sure, I use sarcasm a lot, often in a humourous and self-deprecating way, but am I passive/aggressive? Passive/Aggressive is defined as being reluctant compliance with passive disruption. Such as if you’re forced … Continue reading

Posted in Commentary, Cool, Review | 1 Comment