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SeaFarers: TheePort


Posted on July 23, 2007 | Posted on matt | Leave a Comment on SeaFarers: TheePort

Characters are from the fishing port of Theeport located on the western coast the country. The town has nearly 1000 people within it's area of influence - 10 miles radius…[...]

Posted in SeaFarers, TTN

SeaFarers: Characters


Posted on July 20, 2007 | Posted on matt | Leave a Comment on SeaFarers: Characters

Our beginning characters in SeaFarers are going to be inhabitants of the fishing port of Theeport which lies on the West coast of a large country. The Narrator has decreed…[...]

Posted in SeaFarers, TTN

SeaFarers


Posted on July 19, 2007 | Posted on matt | Leave a Comment on SeaFarers

As I mentioned before, we're losing our Pendragon GM to the greener pastures of London and I was quite enjoying playing rather than being the GM which is why I'm…[...]

Posted in Commentary, SeaFarers, TTN

SuperMunchkin


Posted on July 17, 2007 | Posted on matt | 2 Comments on SuperMunchkin

As most will know, I'm an RPG-slut. But we've had some upheavals recently with people coming and going due to really crap reasons (getting married, moving out of the country,…[...]

Posted in Commentary, Review, TTN

From superheroes to Knights errant.


Posted on May 22, 2007 | Posted on matt | 1 Comment on From superheroes to Knights errant.

Last night we decided to give The WatchTower a rest as we've lost Yellowfist for a couple of months due to his impending martial marital duties. Thus ensued a discussion…[...]

Posted in Commentary, In-Character, TTN

A picture is worth a thousand words. Literally.


Posted on March 16, 2007 | Posted on matt | 5 Comments on A picture is worth a thousand words. Literally.

It's always been a frustration to me that I can't draw. Jared and I have debated this a few times during my forays to Paris. Nightfall had the advantage of…[...]

Posted in Commentary, Game Design, TTN

Q-CON. What are we doing for it.


Posted on March 16, 2007 | Posted on matt | Leave a Comment on Q-CON. What are we doing for it.

On Monday last I was accosted by a small ginger elf who enquired not what TTN could do for me, but what I could do for TTN in terms of…[...]

Posted in Conventions, TTN

More on sexism (plus registration and comments)


Posted on March 2, 2007 | Posted on matt | 5 Comments on More on sexism (plus registration and comments)

I've turned off registration for comments because it should be off. Bit of a mea culpa there. I am enjoying the discussion on sexism in RPGs which has been continued…[...]

Posted in Commentary, Industry, Out-of-Character, TTN

Tonight at TTN


Posted on February 20, 2007 | Posted on matt | Leave a Comment on Tonight at TTN

Tonight at TTN we made characters for my upcoming WatchTower superhero game. True to form we generated them using the random generation rules for the Marvel FASERIP system and we'll…[...]

Posted in Commentary, TTN

Weekly Gaming


Posted on February 6, 2007 | Posted on matt | Leave a Comment on Weekly Gaming

The game at TTN was delayed again essentially because in the middle of the afternoon my car died. I did eventually get a courtesy car but the day was so…[...]

Posted in Commentary, Cthulhu, In-Character, TTN
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