Every day brings us a little closer to release day.
Today was about defining the attributes better and working on the rules for Pushing and Channelling powers.
staying up late, playing games
Every day brings us a little closer to release day.
Today was about defining the attributes better and working on the rules for Pushing and Channelling powers.
New? I’ve been working on this for a while.
2008. I wrote that in 2008.
The project has advanced. It’s now 70 pages which puts it as the largest book I’ve made to date.
The premise is that it’s a grounded superhero game. I mean, as grounded as superhero games can really be. It’s got a lot of backstory in it because it’s the same game world that I’ve been playing in for decades. Not going to put all of that into the game – only the interesting bits.
But it’s a grounded superhero game. With a Mythos background.
So I asked an artist to sketch something.
That’s Nyarlathotep, the Crawling Chaos.
It’s been a while and a lot of research but also a lot of fun.
CONTRACTORS is a supplement for Twilight 2000 4th Edition detailing the operations of private military contractors in the years leading up to the Twilight War. It provides a slightly different backdrop to the game but could be an excellent introduction to the Twilight War for intrepid players who want a little more story before the war.
Build your ex-Special Forces team and then construct your Private Military Company. Choose from more than a dozen mission briefs and get your Merc team out into the world.
New Equipment. New Specialisations. New Rules. Just add Soldiers of Fortune.