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Tag: 6

CONTROL: How to run the game. Part 1.

Starting the Game This game has the rather traditional role of GameMaster assigned to one player, usually “C”. The player will be provided with missions in one of two ways. TOP-DOWN Requests which come from GOVERNMENT and are passed to CONTROL via “C”. These will be in the form of mission dossiers. These can be… Continue reading CONTROL: How to run the game. Part 1.

Published November 4, 2009
Categorized as CONTROL Tagged 6, CONTROL

Current games in development

As mentioned a few posts ago, here is a list of the games that have gone through our idea filter and dropped down into the Book Development stage. If you’re a regular reader, the chances are none of these are of surprise to you, although I’m not sure we’ve blogged about all of them. So,… Continue reading Current games in development

Published May 22, 2008
Categorized as Game Design Tagged 23rd Letter, 6, ERIS, Game Design, Illusion, War of the Worlds
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