Last time around we talked about the legacy of alien species added to the ecosystem. I happened across a cool web site called Human Descent which has some interesting if a little cartoonish hybrids. Taking a stand here, to establish the ground rules. What if the Red Weed was not a plant but an animal… Continue reading WotW: Earth – Hybrid Vigour
Gear Krieg love-in. Ooh yeah baby….
I really like Gear Krieg – two fisted pulp RPG. Mecha in WW2 just appeals, even more than superheroes in WW2 appeals (though psychics in WW2 appeals even more but more on that later!) So, imagine my joy when I found this: Does that not just tickle! The main page has heaps of more material… Continue reading Gear Krieg love-in. Ooh yeah baby….
Super Hero vs. Science Fiction
A little off-topic, this one. I was considering role-playing genre and inspirations for games (after Matt’s previous post) and I realised that I hadn’t seen a big budget science fiction movie released in ages. Everything had either been fantasy, kids movie or a comic book spin-off. Am I missing anything? Apart from the Star Wars… Continue reading Super Hero vs. Science Fiction
I have no memories of this place…
Howcome Gandalf didn’t know how to operate the front door of Moria, yet knew it was a 4 day trek and then gets to a bit where he says “I have no memory of this place…” So previously to new renovations he had memory of it? Did it change? Did they add the cool automatic… Continue reading I have no memories of this place…
DG update…
As I may have mentioned, I’m in KinnyGraham’s DeltaGreen game. The other night, after losing one agent to the nameless horror and receiving a chewing from our DG contact, my character came to two startling revelations. There is something horrible out there. Something unworldly. Something that wants to kill us. But it’s all separate incidents.… Continue reading DG update…
Six Word Stories: Redux
I put a post on RPGnet to paint this as a method to generate scenario ideas. At the time of this writing, there’s 5 pages of the buggers…. This will be one to watch!!!!! I love it! [UPDATE: PaulJHolden points to the 2000AD forums where the Wired article has spread. I particularly like: Wank. What… Continue reading Six Word Stories: Redux
Only six words to say everything?
Wired writes: Hemingway once wrote a story in just six words (“For sale: baby shoes, never worn.”) and is said to have called it his best work.” They then got dozens of their favourite sci-fi, fantasy and horror writers to write six word stories (and a couple of graphic artists too). The results here are… Continue reading Only six words to say everything?
2300AD revival
Am busting out for another game now that kinnygraham has booked Wednesday or Tuesday for a continuation of our much delayed DG campaign. To this end, paulk has nabbed his friends ivorw and jonathanl to join up. I’m intending to introduce them to the world of 2300AD. I’m not 100% sure of the system I’ll… Continue reading 2300AD revival
Holy Crap it’s October
Earlier this year I lost a heap of stuff. About two years worth of unpublished writing and all my original files for my books. Absolutely gutting. Essentially, my backup was destroyed and my “personal life” contributed to the oversight so I didn’t find out until much too late. Gutting. Still. I’ve been piecing it all… Continue reading Holy Crap it’s October
Passive/Aggressive
Wow. Am I passive/aggressive? I don’t think so. Sure, I use sarcasm a lot, often in a humourous and self-deprecating way, but am I passive/aggressive? Passive/Aggressive is defined as being reluctant compliance with passive disruption. Such as if you’re forced to cook the dinner, you burn it so that no-one will ask you again. How… Continue reading Passive/Aggressive
WotW: Earth – A Martian Legacy
“A couple of hundred yards out of Baker Street I heard a yelping chorus, and saw, first a dog with a piece of putrescent red meat in his jaws coming headlong towards me, and then a pack of starving mongrels in pursuit of him. He made a wide curve to avoid me, as though he… Continue reading WotW: Earth – A Martian Legacy
Viride: The Mercantile Tsaz
A thousand leagues to the south lies the Tsaz Citadel. The Tsaz live by a merchant code – they trade freely with anyone who wall accept their currency or barter terms. There is no such thing as an average Tsaz – the wide but roughly hewn tunnels and caverns are home to citadel and desert… Continue reading Viride: The Mercantile Tsaz
Superhero game: The WatchTower
I used to run a game that some people thought was fun which was set in San Francisco where the players were new recruits for a Avengers-style franchise. They were enlisted, introduced to the household staff in the complex and immediately were sent out to fight “the big bad” which ended in a middling-level disaster… Continue reading Superhero game: The WatchTower
Heroes, a non-spoiler review.
I watched episode 1 of Heroes last night and I was very pleasantly surprised. There’s some discontinuity here and there but you can tell it’s of the “Lost” vein in that it leaves you with more questions than answers. The characters are interesting enough but it leaves me with a kind of a sour taste… Continue reading Heroes, a non-spoiler review.
Mutants and Masterminds: I just don’t get it…
I’ve been called a curmudgeon before….no, really… What is the deal with Mutants and Materminds. It reads like a completely average d20 system. It’s not special in any way and yet we find rabid M&Mers on RPG.net and elsewhere flaming anyone who might doubt that M&M can handle this, that or t’other. It’s just like… Continue reading Mutants and Masterminds: I just don’t get it…
Games Shops in Paris
I went to two games shops in Paris and spent a little too much on books. I got some English language RPGs and could hve bought more – there’s heaps of dead-tree books that I’ve never heard of and I know there must be hundreds of electronic versions that I’ve just not the time to… Continue reading Games Shops in Paris
Apple Expo
I’m at Apple Expo in Paris this week and taking the opportunity to pop down to Jeux Descartes and other games shops. I hear great things about the French gaming scene but this will be the first time I experience it for real.
Viride: The Shifting Sands
The sands are fine and greyish in colour. Fine enough to seep between the fibres of all but the finest threats. A human who stands still enough will slowly begin to sink and almost anything laid on the surface of the sands will disappear within the hour. There are some of the other Desert Tribes… Continue reading Viride: The Shifting Sands
WotW: Earth – When?
This was the question that struck me last night as I tried to process the jalapéno peppers in my pizza. When is WotW: Earth set? (and for that matter, when am I going to get a better name for it?) The way I see it, there are several options 1898 – this was when the… Continue reading WotW: Earth – When?
WotW: Earth – New Hope
As humanity climbs out of the ruins of their devastated society, we must now look at our future. We have seen the terrible destruction wrought by the Martian fighting machines and flying machines and the awful power of the Heat Ray as it turned all it touched to fire. We hurry along the roads, as… Continue reading WotW: Earth – New Hope