Testament is a description of the last days of Earth. The game begins with the world ending. It doesn’t end in a day but rather over a period of time. Devils and angels walk the Earth picking out the last of the virtuous and the damned and helping or hindering where they can. People will not see winged beings plucking people from the street but they will notice people going missing and the world being seemingly populated by strangers.
The Players commonly take the roles of normal people who are still on Earth during this tumultuous period. The actions of the player characters will decide whether or not they are to be saved or damned and they may also perform a role in the judgement of those they meet. Common themes within the game are isolation, alienation, self- gratification, exploitation, retribution, redemption and damnation. These can be explored within the confines of the game using fictional characters.
Creed is a description of the last days of Earth. It picks up where Testament left off to a certain degree but also looks at the world of Testament from a different angle. The sun still shines but your character may know for how long. When he sees the shadows lengthen on an evening he may know if it is to be the last. Despite evidence to the contrary, the End is nigh.
They are the few who know what is going on – those who may have a pipeline into the Divine or a hotline into the Abyss. How this is revealed is different for every character. For some it will be pillars of salt, for others a burning bush. Some might see the truth in the morning dew while others must seek visions in the embrace of the lash. They are both blessed and cursed with a terrible foresight of coming events.
The actions of the player characters may actually make a difference in the grander scheme. They have the knowledge to take action, the will to stand firm, the faith to make a difference. Common themes within the game are fear, ambition, deception, conflict, revelation, redemption and damnation. These can be explored within the confines of the game using fictional characters.
The 23rd Letter
The 23rd Letter is the definitive psychic conspiracy RPG. Includes a huge amount of information on psychic powers. Character sheet PDFs and the Wild Talents supplements are available free.
The definitive post-Rising Zombi RPG on the market. Inspired by the very best of zombi literature and movies, Zombi applies a humorous tone without leaving the doom scenario of a world where humanity is dying out and getting back up again.
A self contained game set in a world filled with beautiful cyborgs, cute robots, superfast cyberbikes, powered exoskeletons, giant mechanoids, speed lines, comical pets, strange aliens, maniacal villains and demons with amazing groinal powers. The perfect bound A5 book is introduced by a four page comic drawn by the artist is P.J.Holden, known for professional comics work (DNA Swamp, Caliber Comics, 200AD, Judge Dredd Megazine, Fearless).