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Here at Lategaming we do a lot of 'creative work' from writing tabletop RPG material to crafting screenplays. On the blog here you'll find literally thousands of posts howing our projects.
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- FASERIP generator | lategaming on Back from hiatus – some new WatchTower
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Category Archives: WotW: Earth
WotW: Earth – Progress
I don’t know if anyone is even reading this 🙂 Certainly doesn’t look like it in the comments. I’ve got two more WotW articles on the back-burner. About the actual technology, machines of war, recovery of civilisation and what we … Continue reading
Posted in Game Design, WotW: Earth
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WotW: Earth – The Red Men
The tragic story of a face-eating fungus on Youtube and another about mind-controlling fungi has pushed me to write a little about the Red Men. “The church bells were ringing for evensong, and a squad of Salvation Army lassies came … Continue reading
Posted in Game Design, WotW: Earth
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WotW: Earth – Here is the News
“At the corner of the bridge, too, I saw one of the common contrasts of that grotesque time–a sheet of paper flaunting against a thicket of the red weed, transfixed by a stick that kept it in place. It was … Continue reading
Posted in Game Design, WotW: Earth
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WotW: Earth – Hybrid Vigour
Last time around we talked about the legacy of alien species added to the ecosystem. I happened across a cool web site called Human Descent which has some interesting if a little cartoonish hybrids. Taking a stand here, to establish … Continue reading
Posted in Game Design, WotW: Earth
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WotW: Earth – A Martian Legacy
“A couple of hundred yards out of Baker Street I heard a yelping chorus, and saw, first a dog with a piece of putrescent red meat in his jaws coming headlong towards me, and then a pack of starving mongrels … Continue reading
Posted in Game Design, WotW: Earth
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WotW: Earth – When?
This was the question that struck me last night as I tried to process the jalapéno peppers in my pizza. When is WotW: Earth set? (and for that matter, when am I going to get a better name for it?) … Continue reading
Posted in Game Design, WotW: Earth
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WotW: Earth – New Hope
As humanity climbs out of the ruins of their devastated society, we must now look at our future. We have seen the terrible destruction wrought by the Martian fighting machines and flying machines and the awful power of the Heat … Continue reading
Posted in Game Design, WotW: Earth
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WotW: Earth – Premise
“No one would have believed, in the last years of the nineteenth century, that human affairs were being watched from the timeless worlds of space. No one could have dreamed that we were being scrutinized as someone with a microscope … Continue reading
Posted in Game Design, WotW: Earth
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WotW: Earth
I was reading a posting on RPG.NET about how War of the Worlds was a typical game-master railroad, total player kill and then GM fiat to save the day. I disagree. I reckon it was just background flavour. The game … Continue reading
Posted in Game Design, WotW: Earth
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