Category Archives: GM

DUNE: The VICINIS of the Spacing Guild

The question of the lack of alien life in the Dune universe has been asked many times. The coverage of the Known Universe is still small enough, in the massive scale of the universe that the Fermi paradox does not … Continue reading

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The Start of an Alien Campaign

The Alien can’t be the main thrust of the story because, well, with the exception of Ripley and Jones, no-one survives an encounter. So you need a story of intrigue which has the alien as the kick off or the … Continue reading

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Dune – The Sobaki

Hasimir Fenring has to be one of the most interesting minor characters in the book. A “might have been”, deadly, BG-trained, and seemingly with fingers in every pie. But it begs the question about other might have beens and “the … Continue reading

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Dune – preparation game notes

It must be noted that I have no direct plans to run a Dune game. But I am a little forced by my mind to examine the game and the concepts deeper than should be permitted as I am after … Continue reading

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The One Ring, session 01 – A Once-Forgotten Treasure

We’ve spent the last couple of weeks generating characters over Discord. We have one player in Seattle, two in Ireland, one in England, one in Cornwall and myself in Northern Ireland. First session last night. “A Once-Forgotten Treasure” The Company: … Continue reading

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WatchTower: The Game

After many games of WatchTower played using rules from other systems (primarily the classic Marvel Super Heroes game), Matt and I have knuckled down to start writing the actual WatchTower game. We were planning to start a new group and … Continue reading

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T2000: W+36

You ever get the feeling that things are about to get worse? As luck and dumb fate would have it, we weren’t able to escape the area as quickly as we hoped. A puncture on the UAZ and an alignment … Continue reading

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T2000: W+35

I still have my shopping list. We didn’t make it to Prague. The forests here are a little threadbare. I think they might have taken some shelling but everything just looked unhealthy. Along an old road weaving through a forest … Continue reading

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T2000: W+27

According to the Colonel, strong sergeants make strong soldiers. I can believe that. Our CSM was a soldiers soldier. You cut him open and he bled red, white and blue. He was just as you read about – moral, principled, … Continue reading

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T2000: W+26

Monk is a strange fish. He doesn’t talk much, isn’t prone to fits of emotion but it’s plain to me that he’s suffering, you can see it in his eyes. When I think about it; we are all a bit … Continue reading

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