Category Archives: Out-of-Character

Action is character

F. Scott Fitzgerald wrote, “Action is character.” A few years ago a friend of mine came up with the theory that we often play our polar opposites in games. The players under scrutiny here were myself and himself and our … Continue reading

Posted in Commentary, Out-of-Character | 5 Comments

sometimes you have to wear your work clothes to the doctor

SXSW covers “Confessions of Superhero” which shows the strange and seedy world of superhero lookalikes… We see Joe McQueen demolished by the heat inside his colossal Hulk costume — on a record 106-degree day, it’s a brutal 130 degrees inside … Continue reading

Posted in Commentary, Out-of-Character, WatchTower | Leave a comment

All the games I’ve played (and GM’d)

I commented to Matt the other day that the last time I actually *played* in a game was when he ran the original WatchTower game in 1998. This got me to thinking that although I’ve read a lot of games, … Continue reading

Posted in Commentary, Out-of-Character | 4 Comments

More on sexism (plus registration and comments)

I’ve turned off registration for comments because it should be off. Bit of a mea culpa there. I am enjoying the discussion on sexism in RPGs which has been continued on thedeadone.net and Mary’s blog. I wrote: “Some game companies … Continue reading

Posted in Commentary, Industry, Out-of-Character, TTN | 5 Comments

It’s about starting conversations with new people

I started a little storm in a teacup with my last post. Even got someone else linking to me. And some of the comments on that posting (e.g. “Enh, I went and read the Late Gaming post, and it’s so … Continue reading

Posted in Commentary, Game Design, Industry, Out-of-Character | 2 Comments

Differing Methods of Character Generation

Over the last few years I’ve come to appreciate different methods of character generation. I’m not especially keen on point allocation systems due to concerns that they are unrealistic because a) not everyone is equal and b) they’re prone to … Continue reading

Posted in Game Design, GM, Out-of-Character | 1 Comment

Pickup Games

We’re not talking about games which are designed to get the GM a date with the hot new girl in the gaming club (as mabmorrigan will likely relate happily later) but rather games which can be started quickly, how to … Continue reading

Posted in GM, Out-of-Character | Leave a comment

Roleplaying As Education

I have a list that is rapidly growing of things to post here, but for some reason this is on my mind just now, so… When I was growing up, roleplaying was that weird thing you did afterschool that no … Continue reading

Posted in GM, Out-of-Character | 1 Comment

DG update…

As I may have mentioned, I’m in KinnyGraham’s DeltaGreen game. The other night, after losing one agent to the nameless horror and receiving a chewing from our DG contact, my character came to two startling revelations. There is something horrible … Continue reading

Posted in Commentary, Cthulhu, GM, In-Character, Out-of-Character | 1 Comment

2300AD revival

Am busting out for another game now that kinnygraham has booked Wednesday or Tuesday for a continuation of our much delayed DG campaign. To this end, paulk has nabbed his friends ivorw and jonathanl to join up. I’m intending to … Continue reading

Posted in Commentary, GM, Out-of-Character | 1 Comment