Support This Site
If you like what I do please support me on Ko-fi
Pages
Categories
- ARG (6)
- Commentary (279)
- Conventions (9)
- Cool (52)
- Game Design (218)
- 23rd Letter (25)
- Supers (8)
- Beyond Human (2)
- CONTROL (6)
- Frontier (41)
- HyperLocal (2)
- Kick Murder (1)
- Prospero (6)
- Narnia (1)
- Two Worlds (3)
- Qabal (20)
- Regency Royale (1)
- Saur (1)
- Status: Refugee (6)
- The Great Game (3)
- Viride (15)
- WotW: Earth (29)
- 23rd Letter (25)
- GM (127)
- ALIEN (3)
- Ars Magica (2)
- Doctor Who (6)
- Dune (6)
- Humanydyne (1)
- Jorune (2)
- postWar (2)
- Smallville (1)
- Sobaki (1)
- Solo (5)
- Tales From The Loop (3)
- The One Ring (1)
- Traveller (4)
- Twilight 2000 (20)
- WatchTower (28)
- WildTalents/Godlike (11)
- Zombi (14)
- In-Character (46)
- Cthulhu (8)
- Pendragon (2)
- Runequest (6)
- SeaFarers (4)
- T2000 Writing (15)
- Industry (85)
- Archaeology (1)
- Art (9)
- Ireland (2)
- LateGaming (35)
- Nor Gloom Of Night (1)
- SNCC XDO (3)
- The 23rd Letter (9)
- The Apocalypse (1)
- Zombi RPG (5)
- Layout (6)
- Merchandise (1)
- Printing (4)
- Writing (14)
- Making Movies (3)
- The 23rd Letter (2)
- Out-of-Character (21)
- Review (28)
- Scriptwriting (3)
- Technology (2)
- TTN (10)
- Videogames (16)
Recent Comments
- matt on New Project: Beyond Human
- Blinky55 on New Project: Beyond Human
- matt on Buy The Books
- matt on Buy The Books
- matt on Buy The Books
- matt on 23rd Letter RPG
- matt on 23rd Letter RPG
- matt on Mythos Role-Reversal
- Steve Dempsey on Mythos Role-Reversal
- Return to Jorune | lategaming on Jorune Revisited
Categories
- ARG (6)
- Commentary (279)
- Conventions (9)
- Cool (52)
- Game Design (218)
- 23rd Letter (25)
- Supers (8)
- Beyond Human (2)
- CONTROL (6)
- Frontier (41)
- HyperLocal (2)
- Kick Murder (1)
- Prospero (6)
- Narnia (1)
- Two Worlds (3)
- Qabal (20)
- Regency Royale (1)
- Saur (1)
- Status: Refugee (6)
- The Great Game (3)
- Viride (15)
- WotW: Earth (29)
- 23rd Letter (25)
- GM (127)
- ALIEN (3)
- Ars Magica (2)
- Doctor Who (6)
- Dune (6)
- Humanydyne (1)
- Jorune (2)
- postWar (2)
- Smallville (1)
- Sobaki (1)
- Solo (5)
- Tales From The Loop (3)
- The One Ring (1)
- Traveller (4)
- Twilight 2000 (20)
- WatchTower (28)
- WildTalents/Godlike (11)
- Zombi (14)
- In-Character (46)
- Cthulhu (8)
- Pendragon (2)
- Runequest (6)
- SeaFarers (4)
- T2000 Writing (15)
- Industry (85)
- Archaeology (1)
- Art (9)
- Ireland (2)
- LateGaming (35)
- Nor Gloom Of Night (1)
- SNCC XDO (3)
- The 23rd Letter (9)
- The Apocalypse (1)
- Zombi RPG (5)
- Layout (6)
- Merchandise (1)
- Printing (4)
- Writing (14)
- Making Movies (3)
- The 23rd Letter (2)
- Out-of-Character (21)
- Review (28)
- Scriptwriting (3)
- Technology (2)
- TTN (10)
- Videogames (16)
Archives
- June 2023 (2)
- April 2023 (1)
- March 2023 (3)
- January 2023 (2)
- December 2022 (2)
- November 2022 (2)
- October 2022 (1)
- September 2022 (1)
- August 2022 (3)
- June 2022 (1)
- March 2022 (2)
- February 2022 (2)
- December 2021 (8)
- November 2021 (1)
- October 2021 (2)
- July 2021 (1)
- May 2021 (2)
- April 2021 (4)
- February 2021 (1)
- December 2020 (2)
- November 2020 (2)
- September 2020 (2)
- August 2020 (7)
- July 2020 (8)
- June 2020 (2)
- April 2020 (1)
- March 2020 (1)
- February 2020 (2)
- April 2019 (1)
- February 2018 (2)
- January 2018 (1)
- May 2017 (1)
- December 2016 (2)
- October 2011 (1)
- September 2011 (4)
- August 2011 (8)
- July 2011 (3)
- June 2011 (1)
- April 2011 (2)
- March 2011 (1)
- February 2011 (1)
- January 2011 (2)
- December 2010 (2)
- November 2010 (8)
- October 2010 (2)
- September 2010 (6)
- August 2010 (9)
- July 2010 (5)
- April 2010 (3)
- March 2010 (2)
- February 2010 (3)
- January 2010 (3)
- December 2009 (4)
- November 2009 (3)
- October 2009 (4)
- September 2009 (6)
- August 2009 (1)
- May 2009 (2)
- February 2009 (10)
- January 2009 (7)
- December 2008 (10)
- November 2008 (11)
- October 2008 (4)
- August 2008 (2)
- July 2008 (1)
- June 2008 (16)
- May 2008 (30)
- April 2008 (51)
- March 2008 (33)
- February 2008 (21)
- January 2008 (14)
- December 2007 (9)
- November 2007 (10)
- October 2007 (18)
- September 2007 (9)
- August 2007 (6)
- July 2007 (5)
- June 2007 (2)
- May 2007 (7)
- April 2007 (11)
- March 2007 (36)
- February 2007 (12)
- January 2007 (9)
- December 2006 (12)
- November 2006 (36)
- October 2006 (6)
- September 2006 (16)
- August 2006 (8)
- July 2006 (6)
Bookmarks
- COPE: James Wallis
- Development Blog
- Development Blog
- Documentation
- Documentation
- Heavily Salted Cheese
- IrishGaming
- Jared Earle
- Jeff’s Gameblog
- ManWorldUniverse
- Matt Staggs
- NearbyGamers
- Plugins
- Plugins
- Project Nemesis
- RPG.NET
- Shooting Dice
- Storn Cook
- Story Games
- Suggest Ideas
- Suggest Ideas
- Support Forum
- Support Forum
- TableTopNorth
- Tall Tales
- The RPG Site
- thedeadone.net
- Themes
- Themes
- Wee Gamers from Northern Ireland
- WordPress Planet
- WordPress Planet
- Yea-mon
Meta
Recent Comments
- matt on New Project: Beyond Human
- Blinky55 on New Project: Beyond Human
- matt on Buy The Books
- matt on Buy The Books
- matt on Buy The Books
About
LateGaming was started in 2001 by Matt, who didn’t have a regular gaming group at the time and needed a fix for his desire to rant about role-playing games. Of course, blogging was in its infancy back then and he didn’t have the code-fu to hack something together himself, so it became something of a static site, serving some games that he’d written in his spare time, as well as information on Crucible Design, a gaming company of which he was a founding member.
Matt Johnston
When involved with QUB Dragonslayers as Society President, Matt was instrumental in the research of, funding of and running of Q-CON 1. He also took the role of Convention Director for two years running in two particularly successful years. He was also regularly seen on the Irish conventions scene, visiting Gaelcon and Warpcon for several years.
Matt has played (or bought) most games. In 1996, he published his first RPG, “The 23rd Letter” under the Crucible Design imprint. With Crucible Design, this was followed with “SpaceNinjaCyberCrisis XDO” and a 2nd Edition of “The 23rd Letter” in 1998 and finally with the release of Zombi in 2000.
Outside of Crucible Design under the LateGaming imprint, he self-published two PDF games “Testament” and “Creed”, which were the first two parts of a three part apocalyptic metaplot.
With the dissolution of Crucible Design in 2001, starting of a family in 2002 and the founding of a new business in 2003, he’s simply not had time to play games.
In 2006, that all changed. There are rants and comments, content created for games and interesting links usually containing the fantastic and the macabre.
Aidan Rogers
Aidan first started role-playing at the age of 13. A hand-written sign pointed the way under the school cafeteria to the art department where he first started playing Advanced Heroquest. He then joined the school role-playing society and continued to play all through high-school (he even organised two role-playing marathons, raising almost £1000 for charity–back then a lot of money).
Upon leaving high-school, he found his way into Dragonslayers at QUB, and became something of a cheerleader for Crucible Design, and indie gaming in Northern Ireland in general. For couple of years he worked for Games Workshop, which allowed him to game for a living, albeit more war-gaming than role-playing, but he wasn’t complaining.
Eventually he got a real job in IT, and ended up leaving Northern Ireland. Since then, he’s ran or participated in several gaming groups – in London, Boston, San Francisco and Sydney. His last group dissolved at the end of 2003, mostly due to family commitments.
Many of his gaming books have remained shelved (but never sold!) since then, until recently he and Matt decided it was time for one more roll of the dice.
Other contributors
Melody Wingfield
Melody’s introduction to gaming was simply a matter of being in the right place at the right time. She’d just finished reading Tolkien and the Dragonlance series when a friend of a friend mentioned they were starting up a roleplaying club afterschool. While she loved it, her father wasn’t incredibly impressed with the idea of his daughter taking up Satanic activity [insert requisite eye-rolling here], so the experience was shortlived.
Once free again to pursue her own interests, Rapunzel… er, Melody let down her hair and found a group of likeminded gaming-enthusiasts at UNC-Asheville. AD&D was the venue of choice, with a one-time-only-and-that-was-enough bout of Paladium in there for flavor. Through MUSHing, she discovered online rping, one particular vein of which led her to White Wolf’s Vampire: The Masquerade.
She’s not really sure how she ended up as a GM. There’s a fuzzy memory akin to a shotgun wedding somewhere in her mind involving a stack of WW books and the fateful phrase “Hey, you should try running a game.” And from that point on, she’s probably spent more time in the GM’s chair running NPCs than actually playing a character. She’s also done LARP and wargaming, but nothing really holds her heart like good, old-fashioned paper and dice.
Years passed between the glory days and the present. Cross-country moves. More roleplaying. Boyfriends morphed into husbands morphed into “Was-bands”, and attempts at cloning herself proved highly successful. When someone asked if she was married recently, she was overheard replying “I’m in remission”. It’s amazing how the lack of a mate suddenly leaves all sorts of time for gaming. It was a good trade.
As to how a girl from the States ended up friends with an Irish guy and writing for his blog, now there’s a story for the telling… but not if there’s a game to be played.