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Monthly Archives: March 2008
OMG, I’m feeling the love for Planetary all over again. I’m itching to run a Planetary-like game using Wild Talents. Soooo much….
“Blood running in the streets. Mobs of rioters and demonstrators threatening banks and legislatures. Looting of shop and home. Strikes and unemployment. Trade and distribution paralyzed. Shortages of food. Bankruptcies everywhere. Court dockets overloaded. Kidnappings for heavy ransom. Sexual perversion, … Continue reading
And things seem okay. Still somewhat frustrated that the theme keeps dropping and I’m not aware of any log files/errors. Annoying.
Codename: Warhead AKA David Bruce Brandon Appearance: Warhead is an 8 ft tall humanoid suit of armour. Brandon is a slighty overweight man with unkempt brown hair and bushy eyebrows. Background: Dr David Brandon is a robotics engineer. He discovered … Continue reading
Alpha Flight used to be my hero team of choice but this doesn’t make any sense. How many times must a guy die? Well, they were my favourite Marvel team. My favourite DC team were The Outsiders.
Real Creepy Places is a link for myself. Any self-respecting GM should be able to pastiche one of these into a game.
“Six(1) words(2) can(3) tell(4) a(5) story(6) (while five is too small). Constraints (write without the letter â€œeâ€; use only one-syllable words; make every sentence exactly N words ) can force me (and you!) out of windbaggery and make certain things … Continue reading
One of the hardest things to manage when GMing a game is portion control. Traditionally we game in the evenings starting at around 7 pm and finishing up around 10 pm or 11 pm. It’s long enough to get something … Continue reading
I’ve finally finished reading the system bits of Wild Talents and I do wish I’d read it earlier as it is a pretty solid action system with a lot of crunch and grit. It’s honestly the first time since reading … Continue reading