Category Archives: Game Design

Progress and updates on the game design process.

About Frontier and Representation

When I conceived Frontier it wasn’t the way it is now. There was a little collaboration from others and everyone had their own idea what it would become. For one it was Sci-Fi-Done-Right in the science. For another it was … Continue reading

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Frontier: The Snakes of Rist images

The post “The Snakes of Rist” has been updated with some art. To give a feel for the Aliens. Pop there and have a look.

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Explorers: Ten Experts

Human Unity has build dozens of these craft; their primary purpose to map the wormholes and document everything they encounter. Because they may be out of touch with Earth for long periods, they are built to be totally self-sustaining. The … Continue reading

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Looking at a black hole…..

if a black hole passed in front of a mirror, what would its reflection look like? pic.twitter.com/Ets4JRNwp9 — Matt Henderson (@matthen2) May 22, 2020 This is the sort of result that we got from Interstellar (with science from Kip Thorne) … Continue reading

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Is there life out there?

CETI We present a cosmic perspective on the search for life and examine the likely number of Communicating Extra-Terrestrial Intelligent civilizations (CETI) in our Galaxy by utilizing the latest astrophysical information. Our calculation involves Galactic star-formation histories, metallicity distributions, and … Continue reading

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Frontier….2020: progress, updates and the future

I’ve begun working on Frontier again, firstly through a collaboration with a young Kenyan artist to produce some concept pieces for the book. It’s really helping to crystallise some of the thoughts but I definitely need to lock down the … Continue reading

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Glowing Eyes

Over the weekend I watched “The Darkest Minds”. A movie of the YA novel of the same name about some kids who gain superpowers (there are very few kids around as the ones who don’t gain superpowers tend to die). … Continue reading

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The 23rd Letter #14 – first video released

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Current work…writing scripts

For the last few months, on top of travelling and attending a bazillion courses, I’ve been writing. I’ve written five short scripts in the world of THE 23RD LETTER. I’ve written two more in the world of STATUS: REFUGEE. I’ve … Continue reading

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Games Development Seminar – Belfast, 14th Sept

Last chance to register for a games technology development seminar here in Belfast. Wed, 14 September from 10:00 to 12:00 at Radisson Blu, Gasworks, Belfast The speaker is Paul Durrant, Abertay University‚Äôs Director of Business Development. He has been instrumental … Continue reading

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