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Villains, Aren’t We All: Evil and the Gaming World, Part 4


Posted on November 30, 2006 | Posted on Melody | 2 Comments on Villains, Aren’t We All: Evil and the Gaming World, Part 4

It's funny how things in your life can dovetail so nicely when you're working on a project. I just finished rewatching Episode III of the Star Wars saga, and it…[...]

Posted in Commentary

When Life Interferes (or, “Damn It, I Meant To Blog Today”)


Posted on November 29, 2006 | Posted on Melody | Leave a Comment on When Life Interferes (or, “Damn It, I Meant To Blog Today”)

So, I've been a bad, bad girl about my blogging lately. I've not been flogged yet -- not that that would motivate me one way or t'other -- but damn…[...]

Posted in Commentary

Villains, Aren’t We All: Evil and the Gaming World, Part 3


Posted on November 24, 2006 | Posted on Melody | 3 Comments on Villains, Aren’t We All: Evil and the Gaming World, Part 3

It's one thing to go head-to-head with an Evil being. And still another to play an Evil character. But what happens when you're minding your own damn business and someone…[...]

Posted in Commentary

Villains, Aren’t We All: Evil and the Gaming World, Part 2


Posted on November 24, 2006 | Posted on Melody | 7 Comments on Villains, Aren’t We All: Evil and the Gaming World, Part 2

Now that we've had a bit of introductory discussion about Evil, let's move into the most intimate placement of Evil in a game: within the Character. An interesting comment was…[...]

Posted in Commentary

Villains, Aren’t We All: Evil and the Gaming World, Part 1


Posted on November 21, 2006 | Posted on Melody | 4 Comments on Villains, Aren’t We All: Evil and the Gaming World, Part 1

Comments really are the sweet spot on a blog, aren't they?  I get such great ideas from someone bouncing off a post I've written and before you know it, you…[...]

Posted in Commentary

Roleplaying As Education


Posted on November 17, 2006 | Posted on Melody | 1 Comment on Roleplaying As Education

I have a list that is rapidly growing of things to post here, but for some reason this is on my mind just now, so... When I was growing up,…[...]

Posted in GM, Out-of-Character

Out-Of-Character… For Me, I Mean.


Posted on November 17, 2006 | Posted on Melody | 10 Comments on Out-Of-Character… For Me, I Mean.

The most difficult character I ever had to play was one drawn from a stack of manila folders in a gameroom in Astoria, Oregon. It was a one-nighter session --…[...]

Posted in GM, In-Character

First Impressions


Posted on November 15, 2006 | Posted on Melody | Leave a Comment on First Impressions

Congratulations -- you've managed to rustle up a handful of players, maybe even titillated them with a hint of what's in store for them. You've slogged through the char-gen process…[...]

Posted in GM
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