We’re not talking about games which are designed to get the GM a date with the hot new girl in the gaming club (as mabmorrigan will likely relate happily later) but rather games which can be started quickly, how to pick up a game and get started and the pitfalls of doing so. Games that…
Author: matt
Trust.
This isn’t about Roleplaying, Sci-Fi or Gaming in general. I’m angry. This is regard to a complaint raised against the North and West Belfast Health and Social Services Trust regarding the treatment of one of their patients, a young adult with special needs. This young man is under the total care of the Trust as…
TTN: Zombi
Tonight at TableTopNorth, I decided to eschew my plans of running 2300AD because, simply, the setup is massive and I don’t know my players very well. They seemed to want an action game so I dug out a copy of Zombi, one of my own games, and decided to force them into some hot undead…
Origins of The 23rd Letter
Syndicate… As mentioned earlier, it started out as a psionics ruleset for a sci-fi corporate espionage game called Syndicate which was masterminded by John. Syndicate was never published and indeed never went beyond a couple of dozen pages of brainstorming materials. I adapted some material from some of my earlier attempts at game backgrounds, mainly…
Roleplayers beware…
LONDON (Reuters) – Police on Thursday charged a woman on terrorism-related offences for possession of a computer hard drive loaded with operating manuals for guns, poisons, mines and munitions. To be honest, these criteria would qualify half of the roleplayers I know for internment. It was my ex-wife who said, “Guns, the more you learn,…
Crucible Design….looking back
When we started out, we thought of several names for the company. One was Aes Dana Publications and another was Apocryphal Games. We played with FarTooReal, considered LeannanSidhe and with a group vote, settled on Crucible Design. We had a list of games (and supplements) we were going to produce: Syndicate (plus ‘World Conquest’ and…
DG: 9th November
With a start, Kruse sat up and rubbed his eyes. The close confines of the safe house were weighing on his mind. He glanced over at Jimmy and instinctively reached for his pistol. He was too far gone, too unstable for this kind of work. It was just too dirty. Kruse could probably take him…
Viride: The Shoals
The Shoals are small, rocky outcrops that lie far from the Citadels and other large rocks in the deserts of Viride. Among these smaller rocks and shallow sands are small settlements. Populated by people from the Citadel as well as Sandsmen and Outcasts, they provide essential links between citadels and a place for the weary…
Books
LateGaming is a roleplaying company. We’ll leave the forums and stuff to RPGnet and TheRPGSite. Imprints We’re holding two imprints at the moment; our own LateGaming brand and also Crucible Design, which also belongs to matt but shares a bit with some old friends. LateGaming We’ve produced two PDF books, Testament and Creed and will…
WotW: Earth – Hybrid Vigour
Last time around we talked about the legacy of alien species added to the ecosystem. I happened across a cool web site called Human Descent which has some interesting if a little cartoonish hybrids. Taking a stand here, to establish the ground rules. What if the Red Weed was not a plant but an animal…
Gear Krieg love-in. Ooh yeah baby….
I really like Gear Krieg – two fisted pulp RPG. Mecha in WW2 just appeals, even more than superheroes in WW2 appeals (though psychics in WW2 appeals even more but more on that later!) So, imagine my joy when I found this: Does that not just tickle! The main page has heaps of more material…
I have no memories of this place…
Howcome Gandalf didn’t know how to operate the front door of Moria, yet knew it was a 4 day trek and then gets to a bit where he says “I have no memory of this place…” So previously to new renovations he had memory of it? Did it change? Did they add the cool automatic…
DG update…
As I may have mentioned, I’m in KinnyGraham’s DeltaGreen game. The other night, after losing one agent to the nameless horror and receiving a chewing from our DG contact, my character came to two startling revelations. There is something horrible out there. Something unworldly. Something that wants to kill us. But it’s all separate incidents….
Six Word Stories: Redux
I put a post on RPGnet to paint this as a method to generate scenario ideas. At the time of this writing, there’s 5 pages of the buggers…. This will be one to watch!!!!! I love it! [UPDATE: PaulJHolden points to the 2000AD forums where the Wired article has spread. I particularly like: Wank. What…
Only six words to say everything?
Wired writes: Hemingway once wrote a story in just six words (“For sale: baby shoes, never worn.”) and is said to have called it his best work.” They then got dozens of their favourite sci-fi, fantasy and horror writers to write six word stories (and a couple of graphic artists too). The results here are…
2300AD revival
Am busting out for another game now that kinnygraham has booked Wednesday or Tuesday for a continuation of our much delayed DG campaign. To this end, paulk has nabbed his friends ivorw and jonathanl to join up. I’m intending to introduce them to the world of 2300AD. I’m not 100% sure of the system I’ll…
Holy Crap it’s October
Earlier this year I lost a heap of stuff. About two years worth of unpublished writing and all my original files for my books. Absolutely gutting. Essentially, my backup was destroyed and my “personal life” contributed to the oversight so I didn’t find out until much too late. Gutting. Still. I’ve been piecing it all…
Passive/Aggressive
Wow. Am I passive/aggressive? I don’t think so. Sure, I use sarcasm a lot, often in a humourous and self-deprecating way, but am I passive/aggressive? Passive/Aggressive is defined as being reluctant compliance with passive disruption. Such as if you’re forced to cook the dinner, you burn it so that no-one will ask you again. How…
WotW: Earth – A Martian Legacy
“A couple of hundred yards out of Baker Street I heard a yelping chorus, and saw, first a dog with a piece of putrescent red meat in his jaws coming headlong towards me, and then a pack of starving mongrels in pursuit of him. He made a wide curve to avoid me, as though he…
Viride: The Mercantile Tsaz
A thousand leagues to the south lies the Tsaz Citadel. The Tsaz live by a merchant code – they trade freely with anyone who wall accept their currency or barter terms. There is no such thing as an average Tsaz – the wide but roughly hewn tunnels and caverns are home to citadel and desert…