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Here at Lategaming we do a lot of 'creative work' from writing tabletop RPG material to crafting screenplays. On the blog here you'll find literally thousands of posts howing our projects.
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Recent Comments
- FASERIP generator | lategaming on Back from hiatus – some new WatchTower
- matt on Rise of R’lyeh – Apocalyptic Mythos Horror
- Unable to join more Discord servers on Rise of R’lyeh – Apocalyptic Mythos Horror
- Louis on EXCESSION: Session 1
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Category Archives: Industry
A hatred of self and the games that do it.
How many games put you in the role of playing Ordinary Joe? Not many. A recent thread on TheRPGSite talks about: Originally Posted by The RPG Cliche List Nephilim Law. In modern-day occult games, mortal humans are considered to have … Continue reading
Posted in Commentary, Game Design, Industry
12 Comments
Art:
northerain is the blog of the artist behind Bloodsong Media. I like his stuff which he describes as: My style is more or less based on existing photographs. I use those to paint over them in photoshop. Since they’re not … Continue reading
Posted in Art, Commentary, Game Design, Industry
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Diddlysquat is dead
Mark notes that Diddlysquat is dead. I didn’t know much about it, to be honest but reading the testimony of specky I’m reminded of lots of the silliness that went on within Crucible Design. In the end, projects like this … Continue reading
Posted in Commentary, Conventions, Industry, LateGaming
3 Comments
Riffing off The 23rd Letter.
Ghost Whistler on RPG.net came up with a23rd Planet idea. He was riffing off the name of the game but it made me think tonight about: The 23rd Century Fast forward events in The 23rd Letter by two hundred years … Continue reading
Posted in Game Design, LateGaming
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Top 5 reasons why D&D sucks
5. Roll-playing Game While not as bad as some systems (*cough* World of Darkness) in terms of the amount of dice you roll at one time, there are a lot of rolls for resolving single tasks. There are so many … Continue reading
Posted in Commentary, Industry
71 Comments
r-Maps (and being ahead of the curve)
There’s a lot of talk of relationship maps. I’ve been playing with the idea of an r-map for gaming for use as a player aid for a while. It really started to surface when playing superhero games in order to … Continue reading
Posted in Commentary, Game Design, LateGaming, Qabal
5 Comments
Systems
A posting on RPGnet asks us to describe our homebrew systems. I ended up describing mine thusly. Maths-easy 2d6 comedy with either a manga/anime/mecha or zombie holocaust backdrop Qualitative success using 0-3d10 to create a crunchy yet narrative system which … Continue reading
Posted in Commentary, Game Design, LateGaming, Qabal, Viride
15 Comments
Zombie Links
This isn’t a link blog, but these are very fun. Zombie World News “ZombieWorldNews.com is , as far as we can tell, a departure from other Zombie sites. Instead of the reader being a spectator, we hope to draw you … Continue reading
Posted in Commentary, LateGaming, Zombi
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Do women look for more depth?
Inanna Jones writes a bit about this sexism thing here on the IrishGaming livejournal: So generalising remark: women look for more depth. I disagree with Inannajones. I think both men and women look for depth. The depth is just in … Continue reading
Posted in Commentary, Industry
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Shakespeare at least had Viola.
Apparently, I’m exercising the power and privilege of my gender by criticising the idea that we should actually de-cliché a cliché in order to make everyone feel secure about themselves. (Question: if a cliché is de-fanged, doesn’t it become meaningless?) … Continue reading
Posted in Commentary, Industry
12 Comments
So I had to go ask some women….
The Bitter Guy calls this a really retarded response. Fair enough. It probably is retarded to point at something that’s fucking stupid and say that’s fucking stupid especially when the stupid thing is something that is “pro feminisim”. Yes. Terrifyingly … Continue reading
Posted in Commentary, Industry
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More on sexism (plus registration and comments)
I’ve turned off registration for comments because it should be off. Bit of a mea culpa there. I am enjoying the discussion on sexism in RPGs which has been continued on thedeadone.net and Mary’s blog. I wrote: “Some game companies … Continue reading
Posted in Commentary, Industry, Out-of-Character, TTN
5 Comments
It’s about starting conversations with new people
I started a little storm in a teacup with my last post. Even got someone else linking to me. And some of the comments on that posting (e.g. “Enh, I went and read the Late Gaming post, and it’s so … Continue reading
Posted in Commentary, Game Design, Industry, Out-of-Character
2 Comments
If Jesus had tits, would you believe in God?
On mer writes about rpgs we find an opine about how it’s such a shame that the pulp-rpg “Spirit of the Century” included archetypes such as: Gadget Guy, Gentleman Criminal, Jungle Lord, Man of Mystery and not Gadget Girl, Lady … Continue reading
Posted in Commentary, Game Design, Industry
22 Comments
Would I GM for money?
There’s a bloke on StoryGames who’s advertising his new business: Will GM for money. The price is $50.00 per month of weekly play, as of the 23rd of Febuary, the price is $10.00 per week payable in advance, which including … Continue reading
Posted in Commentary, GM, Industry
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James Wallis is back. And you thought he was just tall.
James Wallis, poster boy for the health benefits of vegetarianism and one of the nicest blokes I know now has his own blog. James will always be welcome at my table. I do mean dinner table because it would be … Continue reading
Posted in Commentary, Industry
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1st Transatlantic Setting Design Challenge
This post on Story Games I find quite exciting. A month to design a game, using a previously published system? And the additional commitment of having to also be a judge. As a commenter on that page put it: “It’s … Continue reading
Posted in Commentary, Game Design, Industry
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Legendary Vapourware thread…
Not really sure whether I’m pleased or depressed…. But Qabal and The Project Sourcebook didn’t make the grade for this list on RPGnet of Legendary Vapourware even though it’s 9 pages long!. Of course, they’re too wrapped up in wondering … Continue reading
Posted in Commentary, Industry
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I need a concept artist
I hate the fact that I’m crap at drawing. I can describe stuff but I’m finding more and more that I want to find a concept artist. I want to have some images to post with the content I’m writing. … Continue reading
Posted in Art, Commentary
4 Comments
Top 10 Roleplaying Games of All Time
Just to confuse matters, these are in alphabetical order but to my mind they represent the absolute cream of the crop when it comes to roleplaying games. Amber – The godchild of Zelazny’s novels, Amber brought us some really innovative … Continue reading →