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New Downloads


Posted on April 4, 2008 | Posted on matt | Leave a Comment on New Downloads

Some people were looking for them so I've put some downloads on the books page: Wildtalents fanzine 1 60K PDF Wildtalents 3 fanzine 1.5MB PDF Wildtalents 5 fanzine 373K PDF…[...]

Posted in 23rd Letter, Commentary, Game Design, LateGaming, Zombi

Man vs…


Posted on April 4, 2008 | Posted on matt | Leave a Comment on Man vs…

The topic of conversation this morning in the car was the substance of plots. Traditionally, we have plots which are Man versus Man (and yes, I intend to keep the…[...]

Posted in Commentary, In-Character, Industry, Out-of-Character, Qabal

The State of the RPG Industry


Posted on April 4, 2008 | Posted on matt | 11 Comments on The State of the RPG Industry

An article on MSNBC writes about the woes in the RPG market: "Wizards does not reveal sales figures, but Pramas estimates the overall market for traditional role-playing games at $30…[...]

Posted in Commentary, Industry

So you want to be a writer


Posted on February 28, 2008 | Posted on matt | Leave a Comment on So you want to be a writer

I got this from the blog of reknowned comic artist PJ Holden So you want to be a writer? Or do you want to make a living as a writer?[...]

Posted in Art, Commentary, Game Design, Industry, Layout, Writing

Q-CON XIV video


Posted on October 14, 2007 | Posted on matt | 1 Comment on Q-CON XIV video

The official video for Q-CON XIV was posted today: It's good to see it running as I did all the research for the first Q-CON by visiting cons around the…[...]

Posted in Conventions, Industry

Crucible Design’s Games on Sale at Key20.


Posted on September 22, 2007 | Posted on matt | Leave a Comment on Crucible Design’s Games on Sale at Key20.

After what seems an age, the first roleplaying games I wrote are on sale again at Key20 SpaceNinjaCyberCrisis XDO The 23rd Letter ( RPG.net Review ) Zombi: The Earth Won't…[...]

Posted in Commentary, Game Design, Industry, LateGaming

Top 10 Roleplaying Games of All Time


Posted on August 20, 2007 | Posted on matt | 13 Comments on Top 10 Roleplaying Games of All Time

Just to confuse matters, these are in alphabetical order but to my mind they represent the absolute cream of the crop when it comes to roleplaying games. Amber - The…[...]

Posted in Commentary, Industry, Review

A hatred of self and the games that do it.


Posted on May 30, 2007 | Posted on matt | 12 Comments on A hatred of self and the games that do it.

How many games put you in the role of playing Ordinary Joe? Not many. A recent thread on TheRPGSite talks about: Originally Posted by The RPG Cliche List Nephilim Law.…[...]

Posted in Commentary, Game Design, Industry

Art:


Posted on April 28, 2007 | Posted on matt | Leave a Comment on Art:

northerain is the blog of the artist behind Bloodsong Media. I like his stuff which he describes as: My style is more or less based on existing photographs. I use…[...]

Posted in Art, Commentary, Game Design, Industry

Diddlysquat is dead


Posted on April 27, 2007 | Posted on matt | 3 Comments on Diddlysquat is dead

Mark notes that Diddlysquat is dead. I didn't know much about it, to be honest but reading the testimony of specky I'm reminded of lots of the silliness that went…[...]

Posted in Commentary, Conventions, Industry, LateGaming

Riffing off The 23rd Letter.


Posted on April 23, 2007 | Posted on matt | Leave a Comment on Riffing off The 23rd Letter.

Ghost Whistler on RPG.net came up with a23rd Planet idea. He was riffing off the name of the game but it made me think tonight about: The 23rd Century Fast…[...]

Posted in Game Design, LateGaming

Top 5 reasons why D&D sucks


Posted on March 30, 2007 | Posted on AJ | 71 Comments on Top 5 reasons why D&D sucks

5. Roll-playing Game While not as bad as some systems (*cough* World of Darkness) in terms of the amount of dice you roll at one time, there are a lot…[...]

Posted in Commentary, Industry

r-Maps (and being ahead of the curve)


Posted on March 22, 2007 | Posted on matt | 5 Comments on r-Maps (and being ahead of the curve)

There's a lot of talk of relationship maps. I've been playing with the idea of an r-map for gaming for use as a player aid for a while. It really…[...]

Posted in Commentary, Game Design, LateGaming, Qabal

Systems


Posted on March 17, 2007 | Posted on matt | 15 Comments on Systems

A posting on RPGnet asks us to describe our homebrew systems. I ended up describing mine thusly. Maths-easy 2d6 comedy with either a manga/anime/mecha or zombie holocaust backdrop Qualitative success…[...]

Posted in Commentary, Game Design, LateGaming, Qabal, Viride

Zombie Links


Posted on March 9, 2007 | Posted on matt | Leave a Comment on Zombie Links

This isn't a link blog, but these are very fun. Zombie World News "ZombieWorldNews.com is , as far as we can tell, a departure from other Zombie sites. Instead of…[...]

Posted in Commentary, LateGaming, Zombi

Do women look for more depth?


Posted on March 3, 2007 | Posted on matt | Leave a Comment on Do women look for more depth?

Inanna Jones writes a bit about this sexism thing here on the IrishGaming livejournal: So generalising remark: women look for more depth. I disagree with Inannajones. I think both men…[...]

Posted in Commentary, Industry

Shakespeare at least had Viola.


Posted on March 3, 2007 | Posted on matt | 12 Comments on Shakespeare at least had Viola.

Apparently, I'm exercising the power and privilege of my gender by criticising the idea that we should actually de-cliché a cliché in order to make everyone feel secure about themselves.…[...]

Posted in Commentary, Industry

So I had to go ask some women….


Posted on March 3, 2007 | Posted on matt | Leave a Comment on So I had to go ask some women….

The Bitter Guy calls this a really retarded response. Fair enough. It probably is retarded to point at something that's fucking stupid and say that's fucking stupid especially when the…[...]

Posted in Commentary, Industry

More on sexism (plus registration and comments)


Posted on March 2, 2007 | Posted on matt | 5 Comments on More on sexism (plus registration and comments)

I've turned off registration for comments because it should be off. Bit of a mea culpa there. I am enjoying the discussion on sexism in RPGs which has been continued…[...]

Posted in Commentary, Industry, Out-of-Character, TTN

It’s about starting conversations with new people


Posted on March 2, 2007 | Posted on matt | 2 Comments on It’s about starting conversations with new people

I started a little storm in a teacup with my last post. Even got someone else linking to me. And some of the comments on that posting (e.g. "Enh, I…[...]

Posted in Commentary, Game Design, Industry, Out-of-Character

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